Bugs´N´Balls arrives in America

26th September 2011, Barcelona, Spain. EnjoyUp Games and CoderChild today announced that Bugs´N´Balls will be released on Thursday 29th September 2011 by Nintendo of America on the Nintendo DSiWare™ service and Nintendo eShop.

Pricing: 200 Nintendo DSi Points. The Nintendo DSi Shop™  is accessible through the Nintendo DSi system. The Nintendo eShop is accessible through the Nintendo 3DS system.

Official Site: http://www.coderchild.com

YouTube: http://www.youtube.com/coderchild

Twitter: http://twitter.com/coderchild

Bugs'N'Balls

“Bugs'N'Balls” is the most played game in the Bug's World. Our goal is to play against all the opponents from the Cucumber League and win the maximum number of matches to gain access to the professional league.

“Bugs'N'Balls” is very easy to play. Throw the balls in your side of the table into your

adversary's. Dodge the balls from your opponent or you'll get knocked out for a while.

With luck we can become champions of the professional league. But it's not that easy…

we'll need to train hard.

The first title of CoderChild features two game modes, two leagues, four characters and

minigames for all the family.

About CoderChild

This videogame development studio has been founded in early 2011, by David Márquez de la Cruz, who has been working for more than a decade on important videogame companies. We are located in Sant Boi de Llobregat near Barcelona, Spain. Our main target is to make players have great moments enjoying our games.

More information at www.coderchild.com.

About EnjoyUp Games

Innovative developer in the gaming industry, EnjoyUp Games born with a team with more than 14 years of experience on the entertainment sector and the idea of revolutionize the concept of video game, a young company with strong principle of contribute with new and fun game forms.

Our philosophy is create new products that give new sensations to the player. We have

achieved this with our ambitious and original project Chronos Twins, a game never seen were the action runs on two screens at once with a new concept of time.

With these projects, EnjoyUp achieve his short-term objectives. With a look on the future on new and fascinating challenges, becoming a promising studio on the video game sector.  


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