CaptiveMotion’s Embody® Animation Supports All Data Formats / Announces Fall Promotion

PHOENIX, AZ – September 12th, 2011CaptiveMotion LLC (, an industry leader in facial motion capture and facial animation retargeting, is proud to announce that Embody® Animation ( download now), their one-of-a-kind facial mocap retargeting software, now supports industry standard facial mocap formats, included C3D and TRC.  Coinciding with this release, CaptiveMotion is running a Fall Promotion that provides access to full-service facial motion capture, tracking, and retargeting at an unbelievable price.

For over three years, Embody® Animation has been used to retarget high-fidelity Embody® mocap animation accurately and efficiently.  Retargeting is the process of mapping a facial mocap animation onto a character’s mesh or bone rig so that the actor’s performance drives the animation of the character.  This is a critical step in the facial mocap animation pipeline, and can be the determining factor in the overall quality of the final animation.  Even with the best facial mocap animation, poor retargeting can seriously undermine the quality of the final animation.

Now, Embody® Animation supports facial mocap data from almost every mocap system in the world, including systems from Vicon, Motion Analysis, and OptiTrack.  Anyone can leverage this flexible pipeline to retarget facial mocap animation at the lightning quick pace of less than 60 minutes per character, while still maintaining tight creative control over the result.  Embody® Animation supports facial mocap animation of any fidelity, and will produce outstanding results whether you use 50 markers, 1500 markers, or more.  This allows customers to get the most out of their facial mocap animation, while saving money during the process.

CaptiveMotion believes so strongly in their products and services that they are running a Fall Promotion offering full-service Embody® facial mocap at an unbelievable price.  For $5000 per shoot-day and $25 per second, CaptiveMotion will capture at your site using Embody® Capture/HMR, track the selects, and then retarget the facial mocap animation onto your characters.  The end result is complete, high-quality facial animation, delivered in the format of your choice, ready for immediate integration into any project.  These prices open the door for projects of any size and scope to begin using facial mocap animation.  For more details, please visit

About Embody® Capture/HMR

Embody® Capture/HMR is a head-mounted facial mocap system that uses two, four, or six cameras to record facial motion.  Multiple Embody® Capture/HMRs can be used simultaneously with a full-body mocap system, either active or passive, to obtain full-performance capture.

About Embody® Capture/Studio

Embody® Capture/Studio is a fixed-camera facial mocap system that can be used to record facial animation within a static volume.  Each Embody® Capture/Studio is custom designed to meet the unique requirements of your capture volume.

About Embody® Markers

Embody® Markers are worn by an actor during facial motion capture.  Over 1500 markers can be applied to a face, which is standard if the entire face is to be tracked.  However, any number or pattern of markers can be used, depending on the needs of the project.

About Embody® Tracker

Embody® Tracker is a software package used to track facial motion from captured video.  Embody® Tracker tracks the markers and pupils of the actor and outputs a high-fidelity animated mesh that includes a position and normal for each vertex.

About Embody® Animation

Embody® Animation is a powerful suite of plug-ins for quickly retargeting facial mocap animation to any character, enabling you to get the most out of your facial animation.  It can be used to retarget data produced by Embody® Tracker, or standard C3D or TRC data produced by other facial mocap solutions.

About CaptiveMotion

CaptiveMotion LLC ( has been providing industry-leading products and services for facial motion capture and facial animation since 2005.  Their Embody® technology integrates seamlessly into existing motion capture and animation pipelines, and provides complete creative control over facial animation.

For more information about CaptiveMotion and their products and services, please visit or contact:

Mark Carson

(480) 557-6222 x13


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