Brighton, UK – October 2012 - Tazman-Audio announced today that Fabric audio toolset has been licensed by Codemasters to be used on games developed with the popular Unity3D game engine.
"It is really exciting having Codemasters on board using Fabric; their dedication and long history of producing high quality audio in games is unquestionable" said Anastasios Brakis of Tazman-Audio. "With Fabric's extensive audio features the quality you come to expect from them will continue into the current generation of mobile and online games using Unity”
“Fabric is a great audio companion to Unity. Working with the smaller teams on the iOS projects means coder time is at a premium. Fabric conveniently shifts the design work and set up back onto the sound designer with a much reduced need for code support. With it’s simple but very functional event trigger system it’s even possible to prototype and demo audio before any code support has been committed at all.”About Fabric
Fabric provides an extensive array of audio features and custom user interfaces that allow developers to design great audio entirely within Unity3D. Its nested component hierarchy allows users to create complex audio structures and combined with its event based system Fabric reduces the dependency on programmers, giving more power to the sound-designers to work independently.
Fabric’s key features:
- Powerful timeline multi-track component allows layering and crossfading a number of sounds together.
- Dynamic mixer, allows developers to constantly change the audio mix of the game during play.
- Volume meter and side chain components automate volume adjustments, making it easier to let important audio elements cut through the mix.
- Quick integration with the game using an easy and intuitive event system.
- Custom user interfaces, allow to quickly iterate and focus on the audio functionality that is important.
- Written entirely within Unity, doesn’t require external native plug-ins and can be used on any platform that Unity supports.
Tazman-Audio is an audio developer with over 14 years of professional experience in game and tools development with the commitment in developing high quality audio software for game and audio productions. For more information you can visit www.tazman-audio.co.uk or follow us on twitter @Tazman_Audio.About Codemasters
Codemasters, the award winning video game developer and publisher, has a 25-year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official FORMULA ONE series of games including the BAFTA award-winning F1 2010, F1 2011 and F1 ONLINE: THE GAME. Codemasters employs over 500 people and operates multiple development studios from its Warwickshire HQ and Birmingham sites in the UK with a further art studio based in Kuala Lumpur, Malaysia. Codemasters is a winner of the coveted Grand Prix Award from the Develop Industry Excellence Awards, an award bestowed on the company felt by Develop to have contributed the most to the games medium in recent times. In March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India’s Reliance ADA group, acquired a 50 per cent shareholding in the company, alongside existing investor, Balderton Capital, the leading European venture capital firm. For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.