PARIS– Oct. 25, 2007– Vivendi Games Mobile, a division of Vivendi Games, today announced the launch of Crash® of the Titans for mobile phones, the latest installment of the billion-dollar selling Crash Bandicoot® video game franchise. Crash of the Titans is now available on mobile phones throughout Europe, where it is already among the best-selling games across several leading carriers, and will be available in November in North America.
Crash of the Titans for mobile features Crash Bandicoot demonstrating awesome new fighting abilities as players battle a nefarious plot hatched by Crash’s arch nemeses, Neo and Nina Cortex, to mutate the local creatures into titanic abominations. Using Crash’s legendary mix of outrageous antics and daredevil bravado, players will“hijack” enemies to take control of their action and use their fearsome powers against enemies.
“Having sold more than 40 million units worldwide, the Crash Bandicoot franchise is one of the most successful of all time across all platforms, and we are pleased to bring back Crash Bandicoot to mobile in an all-new epic adventure,” said Paul Maglione, president of Vivendi Games Mobile.“Players will enjoy the exciting new gameplay features including advanced acrobatic combat, punches, flying kicks, multiple attacks and special counter-moves.”
Players can control up to 15 enemies each with their own attacks and special moves. During a fight, players can leap onto an enemy, slam Crash’s magical mask over his face, and with the“hijack” complete the enemy is now under the player’s control!
The Crash of the Titans game from Sierra Entertainment is also available worldwide for console and handheld. In the United States, Crash Bandicoot is now the official National Champion of the Leukemia&Lymphoma Society’s School and Youth Programs. For more information on the effort to find cures for blood cancers visit www.schoolandyouth.org.
About Vivendi Games Mobile
Vivendi Games Mobile ( http://www.vgmobile.com), a division of Vivendi Games, creates and publishes quality titles for the mobile games market. The division runs a global business, with its headquarters, operations and an internal development team in Paris, a US-based team in Los Angeles and its Centerscore studio in San Mateo, California. The company publishes games based on original IP, popular entertainment licenses and classic Sierra Entertainment IP, which are distributed by more than 90 operators and dozens of Web portals in 60 countries around the world.
Contact: Emma Kreuz
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