I wanted to announce our new game Dominatron. The game is a fast and brutal shoot'em up with isometric view above your ship for Microsoft Windows. It's compatible with XP, Vista, 7 and 8.
This screen shows the pre-match room, where you can see how many players are connected and a voting system that allows players to chose to play this map (pressing "ready" button) or by chosing another randomly generated map (pressing "next").
The controls The controls are very simple: W A S D to trust your ship forward, backwards and to the sides; use the mouse to turn the view and to aim. Left Click of the mouse shoots the main gun, right click activates items that can be gathered during the gameplay.
Gameplay You play as the pilot of a ship in a virtual, randomly generated environment.
The game features:
- Quick pace, short matches, competitive teamplay
- Play online and in LAN (bots are added/removed during the game to fill all slots)
- Procedurally generated maps, each with its own unique name
- Customize your ship with multiple levels of upgrade
- Modest system requirements (only Pixel Shader 2.0 videocards are required)
- Supports 4vs4 team deathmatches in "Versus" game mode, and 5 vs 5 teamplay in "Battle" game mode.
A circular gauge made of several curved bars surrounds your ship. The bars represent your health and energy for the main gun of your fighter. Shoot too much, your health will deplete and if you get hit you'll die instantly. You'll notice that the bars will deplete accordingly to as much energy you've used.
In order to recharge your ship, you must capture quads. Neutral quads have a greyish colour. To conquer them you need to fly into the quad until it fills up of the colour of your team (red or blue). Once the quad is fully coloured the recharge time for your ship is greatly increased, so that you can shoot for a longer time and sustain more damage from incoming enemy fire.
In the above image you can see that team blue ("Alpha") holds two towers (lower part of the image) and a torus. Red team ("Omega") holds the two towers in the higher part of the image and two toruses near the centre of the map. There are five further neutral toruses left to capture. The player is piloting a tank class ship and its energy is more than halved.
The focus of the game is to dominate quads containing structures. There are two kinds of structures, toruses (circular structures) and towers.
-A torus once captured will grant ONE respawn ticket to your team. By this, you will cover the death of a fallen team mate.
-Towers will grant FOUR respawn tickets, so they are very important and you should focus on capturing and holding them as long as possible.
Notice that quads will fall back to neutral state 20 seconds after being captured.
There are bars inside the quads to help you understand when this is going to happen. Fully and freshly captured quads have four bars inside of them, while quads that are becoming neutral, only have one bar.
To gather further tickets or energy for your ship you'll always need to take care of their charge status, or the enemy can get there and capture them if you leave them undefended.
In this screen you can see an advanced phase of the match, where players can select one passive perk for their ship by pressing the corresponding number on their keyboard. There are several ship classes, items (defensive or offensive) and perks that can be unlocked freely during any match.
Upgrades are awarded during the game progress every 30 seconds and can be unlocked by pressing the corresponding number on the keyboard; the player can employ items them by pressing the right click of the mouse, while perks are passive (always active) upgrades.
Open Beta and Steam Greenlight! We've just started the free open beta. You can grab v0.75 beta directly from IndieDB or ModDB: link
We've also opened our Steam Greenlight page, leave a comment there and vote for our game if you like it to be "greenlit".
Our official website is http://www.dominatron.com/