Save $150 on your conference fee by registering before April 26th! Click HERE for on-line registration and full conference information.
This year's event features sessions in business, production, design, programming, social games, and iPhone games, and offers visionary keynotes, an expo hall, and evening networking events!
PechaKucha to Close the Conference!
PechaKucha Night was devised in Tokyo in February 2003 as an event for young designers to meet, network, and show their work in public. It has turned into a massive celebration, with events happening in hundreds of cities around the world, inspiring creatives worldwide. Drawing its name from the Japanese term for the sound of "chit chat", it rests on a presentation format that is based on a simple idea: 20 images x 20 seconds. It's a format that makes presentations concise, and keeps things moving at a rapid pace. Come be inspired by high energy stories from the world of Games as CGC closes with Pecha Kucha!
CGC 2011 New Session Announcements
- 1000s of Zombies, , 1000s of Problems -- The Dead Rising 2 Multiplayer Experience,
1000s of Zombies, 1000s of Problems -- The Dead Rising 2 Multiplayer Experience
Co-operative online play for Dead Rising 2 posed this challenge: Create a shared experience of killing zombies and rescuing survivors while maintaining the quality of offline single player. The whimsical violence of hitting, stabbing, shooting and crushing zombies needed to be as fluid and as responsive in co-op as it was in single player.
Attendees will be rewarded with details of the networking components developed for Dead Rising 2's co-operative mode. We will reveal how we achieved the perception of seamless simultaneity for thousands of in-game entities. In addition, we'll describe the criteria we used to determine which features relied on a peer-to-peer model versus a traditional client-server model. Finally, we'll describe the in-game tools used during development and highlight improvements that can ease future development.
Dee Jay Randall, Technical Director, Capcom Vancouver
- 2011 Processor Graphics Profiling for Console Level Game Performance in your Lap
Yannis Minadakis, Intel Corporation
- Evolution of an App to Deliver Scalable Application Infrastructure, Matt Chilek, Vice President, Systems Development, SoftLayer Technologies, Inc.
Click HERE for the full conference agenda.
To find out about exhibiting at CGC, or hosting a sponsored session please click HERE for the 2011 sponsorship package.
David Helgason is confirmed to open this year's Canadian Games Conference with a 9:30am keynote address on Thursday, May 19th. David, an entrepreneur, visionary and ex-programmer, has served as the CEO of Unity Technologies since co-founding it in 2003. Click HERE for all the CGC speaker bios
Canadian Videogame Awards
...AND, click HERE to buy your tickets for the Canadian Videogame Awards on May 18th, featuring Video Games Live! The show is at the Centre for the Performing Arts in Vancouver, and will be hosted by Electric Playground's Victor Lucas. This is the party that will kick-off CGC, and tickets start at just $30!! Join the biggest names in the Canadian game industry as we celebrate Canadian excellence!