October 8, 2010 (Electrotank) - Electrotank Inc., a leading game technology provider, today announced the launch of Electroserver (ES5), the first game server to support seamless development of real-time multiplayer games across Flash, Unity3D, iPhone/iPad, and Android.
ES5 builds on previous versions of ElectroServer by adding APIs that support Unity3D, iPhone/iPad, and Android in addition to Flash, allowing the game server to connect massive numbers of users across every major browser or mobile-device
platform in real time.
"We built ES5 with scalability, performance, but above-all multi-platform projects in mind," said Electrotank CEO Michal Gold. "The rapid evolution of new devices and platforms in parallel with social gaming is taking demand for multiplayer online and
mobile gaming to a new level. Electrotank is committed to making it easy and cost effective for developers to seize upon these opportunities.
In addition, ES5 includes features, such as:
- <*>A licensing option that places no restriction on the number of users that can be connected to an application;*> <*>A new UDP protocol to manage high packet rates for first-person shooter applications and other twitch games.*> <*>A revamped binary protocol, which provides numerous ways to lower bandwidth and foil hackers.*> <*>Enhanced security, with native Encryption based on the same standard used by the U.S. Government.*> <*>Detailed documentation, with more than 30 examples.*>
ES5 continues ElectroServer's reputation as the leading innovator in game servers, with technology that powers some of the largest and most successful online properties in existence, including Meez, Bakugan, Webkinz, Action Allstars, and many others.
Electrotank is a leading maker of games and game development technologies for real-time multi-player games, MMOs, and virtual worlds. Drawing on nine years of hands on experience engineering online games and virtual worlds, Electrotank has
pioneered the most powerful concepts in game development technology, from Electroserver, its high performance game server, to the Electrotank Universe Platform, a full-featured and highly extensible architecture for developing
multi-player social games, MMOs, and virtual worlds.