Emergent™’s Gamebryo® LightSpeed™ and Gamebryo add extended physics with DMM

California/USA, Geneva/Switzerland: Emergent™ Game Technologies, a leading provider of 3D Game development solutions with offices across the world, and Pixelux Entertainment, Geneva-based inventors of the Digital Molecular Matter technology (DMM), today announced a middleware partnership agreement.

In the scope of this agreement, Pixelux’s DMM technology will be integrated with upcoming versions of Emergent’s Gamebryo® and Gamebryo LightSpeed™ products. DMM is a technology for simulating material physics, or the dynamic behaviour of objects made of realistic materials. DMM handles soft-body, plastically deforming (e.g., bending metal) and breakable objects all within the same system.

As part of the integration with Gamebryo, a DMM plugin and multiple DMM samples provide game developers an easy starting point as well as a streamlined interactive environment to create and edit deformable and breakable materials in the Gamebryo SDK.

"Pixelux's Digital Molecular Matter is an impressive piece of technology," explains John Austin, VP of Partners at Emergent. "The integration with DMM will allow LightSpeed and Gamebryo users to create fantastic content for their games. We can't wait to see what our customers will build with this technology."

“Emergent has some impressive features in Gamebryo and LightSpeed that we look forward to utilizing,” adds Raphaël Arrigoni, Director EMEA at Pixelux.“Gamebryo and LightSpeed's tools environment and DMM complement one another perfectly and we have enjoyed collaborating with Emergent. We look forward to working together on many exciting projects in the future.”

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About Emergent Game Technologies

Best known for its industry-leading 3D game engines, Gamebryo and Gamebryo LightSpeed, Emergent's technologies have been selected by studios around the globe to bring nearly 300 titles across more than 15 genres to market, including Game of the Year award-winning titles like The Elder Scrolls IV: Oblivion, as well as critically acclaimed titles like Warhammer Online: Age of Reckoning, Civilization Revolution and Bully. Emergent is driving "The New Face of AAA," allowing studios to focus on innovative gameplay by enabling rapid prototyping, rapid iteration and rapid production with real-time on-target updates for Xbox 360, PLAYSTATION 3 system, Wii and PC. As part of the international development community, Emergent provides world class support and technologies evolved from deep relationships with its developer partners.

Emergent is headquartered in Calabasas, California, and has offices in Chapel Hill, NC; Austin, Texas; London; Tokyo; China and Korea. To learn more, please visit www.emergent.net

About Pixelux Entertainment S.A.

With engineers who have worked on everything from military missile tracking to the racecars of legendary NASCAR ® drivers, Pixelux was founded in October 2003 with a mission of automating art asset production through physical simulation. Digital Molecular Matter (DMM) technology has been designed to take full advantage of next-generation architectures, utilizing GPUs and multiprocessor cores to achieve an unprecedented degree of realism. Pixelux is a member of middleware progrs for both the PlayStation ® 3 and Xbox 360 TM with versions of DMM that take unique advantage of each of these platforms. DMM is also available for properly equipped PCs. DMM is currently being utilized by LucasArts in the Xbox 360 and Playstation 3 versions of their hit videogame, "Star Wars: The Force Unleashed." ( www.pixelux.com)

For Pixelux: Raphaël Arrigoni, Director EMEA, info@pixelux.com

Emergent, LightSpeed, Gamebryo and related logos are trademarks or registered trademarks of Emergent Game Technologies, Inc., or its affiliates in the U.S. and other countries. Other names may be trademarks of their respective owners.

Copyright© 2009 Emergent Game Technologies, Inc.


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