Prague, Czech Republic 8th of April - Bohemia Interactive, award winning independent game development studio is pleased to officially announce the release of its first English iOS project. Father Frost; Russian Santa, came early this year and is available on the AppStore now.
After years solely focussed on PC game development, Bohemia Interactive, expands onto other platforms. The acquisition of three more large development teams last year strengthened the studio significantly with the addition of a great number of experienced and talented professionals.
This decision bears fruit with its first iOS game in English– The adventure title Father Frost, which is now available for iPhone 3 and 4, iPod and iPad (also in HD version for iPhone 4 and iPad).
Father Frost is a classic adventure game based on a legendary Russian fairy-tale, divided into four acts - according to the four seasons - created with handmade graphics and lovely animations.
About Father Frost
A classic adventure game based on the legendary Russian fairy-tale, a story about love, wrath, avarice, humbleness, lowliness and searching.
It is divided into four acts– according to the four seasons. That means you’ll visit some of the game locations several times, but every time during a different season and at a different time of day.
Together with the humble girl Nastienka and the gallant hero Ivan, you are about to solve challenging puzzles and overcome many baited traps, and in the end you’ll try some of the wedding“pirozhki”. Awaiting you are mysterious beings and magical objects, wild beasts and domestic animals and pets, guileful highway robbers, the evil hag Baba Yaga, Old Man Mushroom, prudent Father Frosty and many other traditional and non-traditional fairy-tale characters.
Father Frost key features
· Enhanced and remastered graphics
· 28 pieces of original music
· Animated movie quality cut sequences
· The characters are vividly animated with realistic motion
· Four hours of colourful impressive dialogues
· 2 different controls - suitable not only for hardcore adventure gamers but also for touch control simplicity fans
For more information please visit the project’s website at http://www.bistudio.com/fairytale
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- <*>Bohemia Interactive*> <*>Michal Harangozo*> <*>Email: firstname.lastname@example.org*> <*>Tel: +420 910 059 266*>
About Bohemia Interactive
Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments.
Operation Flashpoint*, Bohemia Interactive's debut game published by Codemasters in 2001, became the No. 1 bestselling PC game around the world and has won many international awards, including“Game of The Year” and“Best Action Game.” Over two million copies of Operation Flashpoint have been sold since its release.
Bohemia Interactive’s second major release, ArmA: Armed Assault, followed in 2007 and sold over half million copies on PC through various local publishing partners.
Arma 2, the latest hit in the series of realistic military simulators, released worldwide during summer 2009 was placed in the top positions of official PC charts around the world immediately following its release. Arma 2 won "Most PC" Game in the 2009 PC Gamer Awards.
Following the release of Arma2 was the standalone expansion pack Arma2: Operation Arrowhead, the massive expansion was strongly received by both critics and fans alike, reviews considered it as surpassing the previous title and building on the strong Milsim heritage.“Armaverse” was then expanded further by the hugely popular British Armed Forces (BAF) and Private Military Company (PMC) DLCs released in 2010.
Bohemia Interactive won the Best PC Game Developer award for 2001 at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.
*Operation Flashpoint"™ is a trademark of Codemasters.