OmniMedia Music Founder Adam Levenson joins Adam Boyes, President of Beefy Media, strategic partner with The Weinstein Company's recently formed TWC Games division, in a special fireside chat on "Hollywood and Games" at the LA Games Conference. Levenson's prolific career spans more than 18 years of experience in the video games industry having contributed to dozens of best-selling titles as an audio director, music producer, and music director. Prior to launching OmniMedia in 2011, he was Senior Director of the Central Audio and Talent groups at Activision where he managed original music, sound effects, post-production, audio technology, voiceovers, and celebrity talent across Activision's portfolio of titles including Call of Duty, James Bond 007, Spider-Man, Transformers and X-Men. Levenson spearheaded the creation and implementation of shared audio standards at Activision, and negotiated key partnerships with Dolby, Audiokinetic, and Universal Music Group. With the launch of OmniMedia, he has created a unique combination of composer talent agency and music production company for interactive media and the performing arts. We look forward to a lively discussion with these masters of the gaming industry!
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Join over 300 of this year's attendees with representatives from Activision Blizzard, AdParlor, Architect Partners, Arkadium, Arxan, AT&T, Audree's World, avVenta Worldwide, Badgeville, Beefy Media, BilltoMobile, BitRaider, BLITZ Agency, Boku, Brierley+Partners, Brite Promotions, Broadcom, Bunchball, ClickandBuy, Consulting, Creative Artists Agency, Crossover Technologies, Davis Wright Tremaine LLP, DDM Agency, deal united Inc., Denuo, deviantART, Disney - Doppelgames, Diversion By Design, Dolby Laboratories, EEDAR, Electronic Arts, Encore, Endemol USA, Exent, Fitzpatrick Cella Harper&Scinto, FIVE33 Entertainment, FreeCause, FremantleMedia Enterprises, Americas, Fuel Industries Inc., Gaikai, Game Trading Technologies Inc, GameFly, GameStop, GeekChicDaily, Golden Gekko, Habbo, Hands-On Entertainment, Hangout Industries, Heavy Iron Studios, Hi5, Idea Monkey, Inc., IGDA, IGN Entertainment, Ignition Print, IMVU, Independent, Interpret, Jones Lang LaSalle Americas, Inc., Joyent Cloud, Kuju Entertainment, LEVEL, a Rosetta Company, Live Gamer, LORI PATE+, Magid Advisors, Making Fun, a News Corp. division, Media Dojo, Mobile Messenger, Moblyng, Motorola Mobility, MTV Networks, myYearbook, NAMCO BANDAI GAMES INC., National Entertainment Network, Inc., Neowiz Games, Inc., Nevolution, Nexon America, ngmoco:), Nielsen Entertainment, Nokia, NVIDIA, Oakwood Temporary Housing, One Source Industries, LLC, OnLive, Orange/France Telecom, PaymentOne, paysafecard.com Wertkarten AG, Peer Media Technologies, Inc., Perkins Coie LLP, PlayFirst, Polar Productions, Raptr, Redbox, Revenue APEX, Rightscale, ROUND2 INC., Siegel+Gale, Six Foot, SNL Kagan, Sometrics, Sony Computer Entertainment America (SCEA), SPELTJANST, Spin Master, Spitball Entertainment, SponsorPay, Star Arcade, Stardoll, Starlight Runner Entertainment, TCV, The Children's Partnership, The Digital Entertainment Alliance, The Estuary, LLC, The NPD Group, thinktank, THQ, TRADE FINANCE, TriplePoint, Triton Media, University of Advancing Technology, UW-Extension, Vindicia, VXI Global Solutions, Web Wise Kids, Wedbush Securities, WeGame Inc., Wild Needle, and Yume!
What is the current state of the games market and where is the industry heading? What does the future hold for cloud-based gaming services? And don't miss the Debate Club as they argue the pros and cons over Facebook as a gaming platform! Click here for the complete agenda.
Venue: SLS Hotel at Beverly Hills
465 South La Cienega Blvd.
Los Angeles, CA 90048
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