QUEBEC CITY - April 7, 2011
Canada’s leading independent video game developer, Frima Studio, yesterday hosted the Quebec Minister of Family, Yolande James, in a press conference at Frima’s office to announce the new Work-Family Standard for local businesses— the first such business certification standards in the world. Frima Studio’s offices were chosen to host the press conference because of Frima’s notable respect for and contributions to the advancement of work-life balance for their employees.
The new standard announced by the government of Quebec yesterday aims to attract and retain employees. Similar to environmental standards established years ago, businesses will soon be able to apply for work-family certification, which when granted will serve as a demonstration of the company’s respect for a healthy balance between work life and family life.
"We truly believe in work and family balance as an investment for our company, rather than an expense,” remarked Steve Couture, CEO, Frima Studio.“We care about our employees' lives outside of the workplace and we plan to be the first in line to apply for the new standard certification.”
After being recognized with an award in 2010 from the Quebec government for their efforts to balance employees’ work and family lives, Frima continues to put an emphasis on progressive programs that make Frima Studio one of the best places to work in the world. Frima employees are provided with the freedom to care for their families as needed, offering benefits such as flexible work schedules, free bus passes, in-office massage therapy, and a performance rewards system that trades points for services that can help in the home.
Frima is currently hiring to fill more than 35 open positions in art, design, and programming.
For more information please visit: http://www.frimastudio.com
Frima is a prominent game developer based in Quebec City, Canada. Since 2003, the company has been developing countless world class products for the Web, Wii, Xbox 360, PlayStation 3 system, PlayStation Portable, DS, Facebook, iPhone, iPad, TV and mobile markets. Frima's clients include world-renowned names such as Electronic Arts, Build-A-Bear Workshop, Warner Brothers and Nickelodeon. With over 265 artists and programmers to develop our products, Frima produces high-caliber games that are as remarkably outstanding artistically as they are technically. For more information, please visit www.frimastudio.com.
Sam Dalsimer, TriplePoint for Frima Studio