RALEIGH, N.C. – (December 4, 2012) – Gamebase USA, a subsidiary of Gamebase Co. Ltd., announced today it has integrated RakNet networking technology into Gamebryo 4.0, the latest version of its industry-leading game engine.
“We are excited to add RakNet to the Gamebryo framework. The RakNet C++ networking integration is one of the many ways we continue to enhance Gamebryo,” said Gabriel Liberty, Technical Director at Gamebase USA.
The combination of Gamebryo with other leading middleware solutions ensures that development teams have access to the highest level of integrated technologies. Gamebase USA recognizes how critical integrated technologies are in the development process through simplifying pipelines, increasing productivity, and agile iteration. RakNet’s cross-platform C++ engine will enhance Gamebryo with delivering high performance networking features such as voice chat, lobby system, security, host migration and cross-platform play.
“Gamebryo is recognized globally as a high quality and efficient development platform; it was no surprise that RakNet easily integrated with the engine,” said Kevin Jenkins, president of Jenkins Software, RakNet’s developer. “Raknet continues to be the industry choice for networked game development and we look forward to working closely with the Gamebryo development team.”
The Gamebryo engine is freely downloadable for evaluation and available through http://gamebryo.com/register.php.
Best known for its industry-leading 3D game engines, Gamebryo and LightSpeed, Gamebase USA's technologies have been selected by studios around the world to bring nearly 300 titles across more than 15 genres to market, including titles like Rocksmith, Epic Mickey, Civilization IV: Colonization, Catherine, Fallout 3, Warhammer Online: Age of Reckoning, Bully and El Shaddai.
RakNet is a C++ and C# game networking engine focused on feature set, ease of use, and performance. RakNet supports the Playstation 3, Xbox 360, PC, Windows, Linux, Mac, Vita, iPhone, Windows Phone 8 and Android. RakNet has been integrated as the network layer in four of the five most popular middleware engines and is used by leading developers such as NetDevil, Sony Online Entertainment, and Slant Six Games. RakNet delivers "Multiplayer on a Deadline" by providing as many automatically networked game systems to the developer as possible, while making those systems as easy to use as possible. Visit http:// www.raknet.com for more information.
About Gamebase USA
Based in the Research Triangle Park region of North Carolina, Gamebase USA is a wholly-owned subsidiary of Gamebase Co. Ltd. Gamebase Co. Ltd. is headquartered in Seoul, South Korea. Gamebase USA is the developer of Gamebryo, a 3D game engine that is available for development on all major platforms. Gamebryo, LightSpeed and related logos are trademarks or registered trademarks of Gamebase Co. Ltd. in the United States and other countries. Other names may be trademarks of their respective owners. For more information about Gamebryo, please visit http://www.gamebryo.com.