DUNDEE, Scotland and SAN FRANCISCO – November 22, 2012 – YoYo Games announces that GameMaker: Studio, its powerful cross-platform games creation technology, now offers a Windows Phone 8 export module. GameMaker: Studio for Windows Phone 8 makes publishing newly-created and pre-existing games to Microsoft’s Windows Phone Store a quick and easy process, thanks to its one click exporting capability.
“With the addition of the Windows Phone 8 module to GameMaker: Studio, developers can create high quality games and distribute them across all of the leading platforms simultaneously without all the hassle of porting,” said Sandy Duncan, chief executive officer at YoYo Games. “Windows Phone 8 is a very real opportunity for developers to engage in a flourishing new market and GameMaker: Studio is the development technology to help them expand the revenue potential and exposure for their games.”
For GameMaker: Studio PROFESSIONAL customers, the Windows Phone 8 module is $199. The Windows Phone 8 export module comes as a free update for all new and existing GameMaker: Studio MASTER COLLECTION customers.
GameMaker: Studio has been developed with usability and efficiency at its core, allowing developers to create games in a single code base and then export and run them natively on multiple formats including Chrome, Facebook, Google Play, iTunes, the App Store, the Mac App Store, OS X, the Windows Store and the Windows Phone Store. GameMaker: Studio combines a powerful, yet simple to use drag-and-drop integrated development environment with a built-in games-oriented scripting language that considerably increases games development productivity. GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally.
For more information about how to get started with GameMaker: Studio for Windows 8 and Windows Phone 8 and to take advantage of special promotions and offers from YoYo Games, please visit www.yoyogames.com.
About YoYo Games
YoYo Games is a top publisher of mobile, social and web-based games and the creator of GameMaker: Studio, the world’s fastest and easiest to use cross-platform games development technology. YoYo Games publishes titles created with GameMaker: Studio including hits "They Need to be Fed,” “Simply Solitaire HD” and Pocket Gamer’s 2012 Android Game of the Year "Karoshi.” Privately-held YoYo Games was founded in 2007 by games industry visionaries to incubate and showcase the next generation of games development talent and devices. GameMaker has been downloaded 10 million times, hosts a community of a half a million registered users and is deployed in more than 5,000 schools and universities worldwide. For more information, visit www.yoyogames.com. Follow YoYo Games on Twitter, Facebook and Google+.
Tony Coles, Peppermint P