GameSoundCon Announces Composer Austin Wintory to Present Keynote at GameSoundCon 2013 Los Angeles

GameSoundCon Announces Composer Austin Wintory to Present Keynote at GameSoundCon 2013 Los Angeles

Seattle, WA September 10, 2013– SoundCon, LLC announced today that Grammy-nominated composer Austin Wintory will be keynote speaker at GameSoundCon 2013. Austin made history in 2012 when his soundtrack for the video game Journey was the first video game soundtrack to be nominated for a GRAMMY Award in the “Best Score Soundtrack for Visual Media” category.  Austin’s soundtrack went head to head against film soundtracks by legendary composers such as John Williams, Hans Zimmer and Howard Shore.

“I’m thrilled to have Austin provide our keynote this year,” said Brian Schmidt, Executive Director of GameSoundCon.  “The haunting beauty of the Journey score turned a lot of heads, including those at the National Academy of Arts and Sciences, the organization that presents the Grammy awards.   We’re looking forward to having Austin provide an inspiring Keynote Address at our ninth GameSoundCon in Los Angeles in November.”

In addition to his work on Journey, Austin has composed for games such as flOw, Leisure Suit Larry Reloaded, Monaco, and the upcoming, highly anticipated game, The Banner Saga.  Among his numerous other awards are the Spike TV VGA’s “Best Original Score” and “Best song in a Game” awards, multiple IGN, and Game Audio Network Guild awards as well as the 2013 British Academy Awards for both Games/Original Music and Games/Outstanding Achievement in Audio.

GameSoundCon 2013 Los Angeles will be held on November 3-4 at the Los Angeles Convention Center in Los Angeles, California.

For more information and to register for GameSoundCon, visit www.GameSoundCon.com.

SoundCon LLC is dedicated to education on the art, technology and business of composing music for video games and video game sound design.  With award-winning speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the leading international conference on game music and sound design with game audio classes, hands on workshops and sessions by the leading names in game audio.  GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild’s 2008 Lifetime Achievement Award, and is a 25 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 130 interactive games.

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