GAMEVIL USA Launches ROCKin' Stone

Los Angeles, California--November 2, 2007--GAMEVIL USA, the LA-based mobile games publisher, announced today the launch of ROCKin’ Stone, an addicting, single-button punching game where players toss a stone and make it skip as long as they can. The exciting sequel to the original Skipping Stone, which won 4 Game of the Year awards, comes with new features, including a new story mode, new characters, and new power-ups. As the difficulty level increases with each stage, players encounter various obstacles and must time their jumps right or otherwise face having their stone fall to the bottom of the water.

A game that anyone can enjoy, ROCKin’ Stone gives players the option of playing in 4 different modes, including a math mode that is hidden and un-lockable. Rich colors, textures, and sounds further bring out the light-hearted and fun-filled features of this game as players travel through 8 stages and meet humorous characters, such as the Alien and the Stone God.

“As a developer and publisher of mobile games, one of the greatest challenges is recreating the magic that made an original so fantastic,” said Allen Lee, GAMEVIL USA’s Vice President of Business Development.“For ROCKin’ Stone, we were able to achieve that and then some. I am certain that if you enjoyed Skipping Stone, you will love the sequel.”


GAMEVIL is a premier global mobile games publisher headquartered in Los Angeles, USA and Seoul, Korea. Since its founding in 2000, GAMEVIL has earned a reputation as one of the best companies in the mobile games sector by crafting 10 award winners in a diverse portfolio of over 60 games. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile and network technology. As a world class leader in mobile game publishing, GAMEVIL continues to lead the sector with a commitment to establish mobile as the definitive mass market entertainment platform for the world.

Stephanie Huang



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