London, 15th August 2008
For the first time on PC the Geo-political Simulator Game (GPS) is an ultra-real simulation of our world and its politics, from now until the end of the century. Energy, security, economy, environment, strategy, diplomatic alliances, culture policy, intelligence, infrastructure– anything could make you the greatest political leader of the 21st century ... if you stay in power!
The game interface consists predominantly of a world map with a number of icons representing the information available to you and your options. Reach any part of the world with one click on the map. Pause the game or skip forward in time with the time icons. Check the most important number in the game; your popularity rating or how many days you have left in office. Look up the GDP, population or 15 other examples of data on your allies and rivals, and keep track of your own country's economic strength and military force.
Also access your eleven ministries and read the weekly newspapers. Even get acquainted with the regular media personalities. Natural disasters or wars will be brought to your attention by a new icon on the screen, giving you the option of sending aid, breaking off treaties or declaring war on the countries involved.
A tutorial video about the user interface can be viewed or downloaded here:
You're in charge. You have the power. But do you have what it takes?
Geo-Political Simulator will be released in the UK on PC by Eversim in Q3.
For more information or to download the game go to:
Ruth Fraser/Keiron Fraser/Bec Sands
Chaloner Associates Ltd
Tel +44 (0) 1954 270599
Mob +44 (0) 771 517 1788
Eversim was founded in February 2004 by Andre and Louis-Marie Rocques. The company, based in Marne La Vallee east side of Paris, is specialized in creating simulation and strategy games.
Between 1987 and 2003, Eversim's founders created, under the Silmarils label, close to 30 products for consoles and computers (PC, PS2, PS1, Amiga… etc) that were sold throughout the world. They have worked together for over twenty years in the world of video games, and were around when the industry was in its infancy in the 1980s.