Gluddle update “Tickle” now available!

Amsterdam, October 24, 2012 - Creative Heroes is happy to announce the much-anticipated update to Gluddle , now available on the Apple App Store. Features include Apple Game Center integration, a brand new high score and challenge system, achievements and full iPhone 5 and Pad Mini compatibility.

In this action-puzzle game you aim and launch cute bouncy balls, the Gluddle, towards a totalitarian invasion called The Supervision, who loom down on the Gluddle in a continuous pursuit for order and control. The game's standout feature is freezing Gluddle in flight, turning them into stationary Peggle-like pins in order to rebound other colorful Gluddle. Gluddle must be placed strategically to navigate each level's challenges and free your forces from being dominated by the Supervision.

The game’s theme is not just a wink to George Orwell’s 1984. With Gluddle, originally inspired by concerns over connectivity imposition by companies such as Facebook and Google, the designers hope to raise a little more awareness for modern privacy issues. Players are intentionally given limited control over their individual Gluddle, whose real strength is in their number. Since the game launched in February 2012, players have voiced over 1.7 million of protesting Ois.

The 3.0 update (dubbed update “Tickle”) offers a new high score system that awards bonuses for Style (for example hitting multiple BullsEyes with one Gluddle) and use of Scenery (for example hitting BreakaBalls). The original Time Challenge Badge has been replaced with two additional Gluddle Challenge Badges that increase in difficulty and allow for more replayability. The high score system comes with Game Center integration and introduces four leaderboards and nine achievements.

Update “Tickle” also includes 13 new levels, 89 revamped classic levels, 5 new game objects and the debut of Lady Gluddle featuring Oi!-voice talent Alison Eales (winner of the "Angry Birds Squawk Contest"). Gluddle offers full iPad Mini and iPhone 5 support, meaning that the game will cover the full screen in the highest quality.

The new update is free to those who have already purchased Gluddle or as a limited time offer of $0.99 for new players.

The official trailer for Gluddle is available here:


Critical Acclaim

"There truly is no other game quite like Gluddle."

-- IndieGameMag

"Gluddle, which is one of the most addictive physics-based iOS games I’ve come across, has just been bumped to version 2.0. In its initial state, Gluddle is already a fantastic physics puzzler. But now, in its updated version, the game is even more so."

-- AppAdvice

"Gluddle is a fantastic, creative game that doesn’t just copy the mechanics of other puzzle titles, it takes them, mashes them together, and pushes them farther than they have been previously, and has had some great support through updates from the developers. For that, it’s definitely worth checking out."

-- TheAppShack

"It’s like throwing a bouncy ball very hard indoors and seeing what it smashes. Fun, in other words."

-- Games Asylum

"Wa-Wa-wow! This game is absolutely immense!"

-- WeDoCode

"When George Orwell sat down to write dark dystopian novel Nineteen Eighty-Four, he couldn't have known that he would one day inspire Gluddle, a physics-based iOS puzzler where you dislodge spying Big Brother-style eyes in the sky."

-- Eurogamer App of the Day

"Gluddle is a solid title. This hidden gem is packed with amusing gameplay, impressive music and colorful graphics that make it one of the top physics-puzzler games in my book."

-- AppsOnTap

“That game is confusing, obscure, weird and has a soundtrack that is almost annoying. Played the demo for a couple of minutes, fell in love with it and bought the full version. Great job, and great game!”

-- ZombieGorilla

More Information

- Gluddle in the App Store

- Gluddle Lite in the App Store

- Product website

- Trailer

- Press Kit

About Creative Heroes

Gluddle is created by Richard van Tol and Sander Huiberts. Through their Amsterdam-based creation studio Creative Heroes (not a game studio) they initiate projects and develop concepts such as DiceForChange (a designer set of dice for your daily random acts of goodness, now available in in shops worldwide), AnswerGarden (a social opinion gathering tool for brainstorms, classrooms and workshops, now in use in classrooms worldwide), (the biggest online community website for blind gamers and sound-based games) and Earwurm (a website about sticking songs in other people’s heads) amongst other projects.

Contact information

Sander Huiberts & Richard van Tol

Company website:

Game website:

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