San Jose, Calif. (August 19, 2008) - San Jose-based online game
publisher, Gamescampus.com ( www.gamescampus.com, run by OnNet USA), announced today that Shot-Online has been chosen as an official game of 2008 GNGWC (Game and Game World Championship) which will be hosted by KIPA (Korean Industry Promotion Agency) and sponsored by KT Corporation.
The 2008 Tournament will mark the 3rd annual GNGWC. A total of six countries, including Brazil and Singapore, will each hold local contests with the final global match being held in Korea this November.
"We are proud that Shot-Online has again been chosen as an official
game for the 2008 GNGWC. This year marks the 3rd consecutive year that
Shot-Online will be participating as an official game in the GNGWC
World Championship," said David Chang, Executive Vice President of
Marketing and Business Development for Gamescampus.com. "Shot-Online has tremendous worldwide appeal and we are confident players around the globe will enjoy the fierce competition and tremendous prizes."
There are a total of six countries that will run local contests for the
2008 GNGWC (Germany, Singapore, U,S, Brazil, Korea, Japan and
Taiwan). The European local preliminary contests commenced on August
1st, 2008 and the local final contests will follow, beginning in Germany on August 22nd, 2008; September 6 in Singapore; September 20 in San Jose, California, and October 4 in Brazil. The final global competition will be held on November 16, 2008 in Korea. Gamescampus.com will keep Shot-Online fans updated on all the contest stats live as each contest takes place.
Shot-Online players can sign up by going to GamesCampus official
website ( http://shotonline.gamescampus.com). Players in the 2008 GNGWC will compete to win exciting prizes, including $5,000 USD in cash for the 1st prize winner.
For more information about Gamescampus.com or Shot-Online Season 2,
please visit www.gamescampus.com .
For more information on the 2008 GNGWC, please visit official website
Shot-Online, developed by Gamescampus.com, is a hybrid massively multiplayer online game. This golf simulation game incorporateselements of traditional role-playing and is enhanced by proprietary physics software. This software allows for real-world golf ball behavior based on environmental factors. Detailed 3-D graphics and realistic animation enhance the user-experience as players help their characters grow in skill and capability. Team and solo competitions allow players a chance to win game currency with which users can purchase skill-enhancing items.
Gamescampus.com, run by OnNet USA, is dedicated to changing the way
people play games. Based in San Jose and founded in 2005, OnNet USA
hosts amazingly fun item-based online games for all gamers from MMORPG's to sports through its game portal www.gamescampus.com.