CLEVELAND (Oct. 8, 2010)— Grimoire Assembly Forge announces the delay of Dudebro™— My Shit Is Fucked Up So I Got to Shoot/Slice You II: It’s Straight-Up Dawg Time until calendar 2011.


Contrary to rumors, it is not to add Move support, despite the team expressing interest in doing so. The production is simply taking more time than expected, but team members are working hard to deliver a game that will be more than worth the wait.


Meanwhile, a new package of media with art, screenshots and renders of the game should provide a quick fix of manliness, and help make the wait for a real overdose of brodiocity a bit more bearable. The press pack can be downloaded at


To find out more about the game, visit the official Dudebro™ II website at  It is updated each Monday with new tidbits about the game, its development, its music and art, and more.


Dudebro™ II follows the exploits of elite soldiers John Dudebro™ and his sidekick Habemus Chicken as they chase anyone who threatens the world’s brodiocity. Featuring the vocal talents of Jon St. John, the legendary voice actor of Duke Nukem*, Dudebro™ II both parodies and pays homage to the game industry as a whole.


The game is built on the Unity 3D engine and will be playable within any PC or Mac Internet browser compatible with the Unity3D Web Player plugin.


*Duke Nukem is a registered trademark of Gearbox Software, LLC.






Dan Myers / producer, head of marketing


The press package can be downloaded at


Additional information and assets can be found at


© 2010 Grimoire Assembly Forge. Dudebro is a trademark of Grimoire Assembly Forge.

Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at