BRISBANE, Australia - Mar. 19, 2012 - Halfbrick Studios, the Australian game developer behind blockbuster hits Fruit Ninja and Jetpack Joyride, today announced the acquisition of Onan Game. Based in Valencia, Spain, Onan Games is best known for Mandreel, a technology that allows games to support iOS, Android, Flash and HTML5 development from one C++ code base.

Halfbrick CEO Shainiel Deo recognized the potential for Mandreel and the opportunities it would bring to his company's portfolio of games. "Onan has created something that is incredibly powerful in such a fast-paced industry. It's our goal to maximize reach and bring our games to new fans, and we welcome Onan into the Halfbrick family know that they will help us achieve exactly that."

Mandreel is currently used to bring a number of games to the web via Flash and HTML5. The technology will be utilized for the improved development and distribution of many Halfbrick titles to web platforms and Facebook, including Fruit Ninja and Jetpack Joyride.

"We want to see our technology used by the best and most creative developers, and Halfbrick is undoubtedly one of the top studios in the world," said Miguel Pastor, Onan Games CEO. "We can't wait to see what awesome new ideas and projects will arise in the coming months."

Halfbrick also has plans to license Mandreel technology to their extended client base in the near future.

For more information about Halfbrick, visit: http://www.halfbrick.com. For more on Onan Games, visit: http://www.onan-games.com.

About Halfbrick

Founded in 2001, Halfbrick has been on the forefront of the Australian game development industry for more than a decade. After years of experience developing licensed titles for platforms such as Game Boy® Advance, Nintendo DS™ and PSP®, the studio began expanding its portfolio with a range of original self-published games for downloadable platforms. In 2010, Halfbrick became one of the most well known independent developers in the world with the success of Fruit Ninja, Monster Dash and Age of Zombies on mobile devices, and other releases such as Raskulls and Fruit Ninja Kinect on Xbox LIVE® Arcade. The studio continues to create fun and unique games and looks to explore new opportunities and technologies in the world of casual games development.

About Onan Games

Onan Games was officially established in 2011 to offer game porting services and licensing technologies. The headquarters is located in Valencia, Spain. Formed by game developers with more than 30 years of combined experience in the industry, Onan has worked with small and big teams over platforms including PS2, Xbox, Sega Dreamcast, PS3, Xbox 360, Nintendo Wii, Nintendo DS, Microsoft Windows, MacOSX, iOS, Android, WP7, Linux, Zeebo.


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