Chicago - June 25, 2007 - Midway Games Inc. (NYSE:MWY), a leading interactive entertainment industry publisher and developer, today announced that Hour of Victory™, the highly-anticipated World War II first-person shooter now exclusively for Xbox 360™, has shipped to retailers nationwide.
"Hour of Victory gives gamers a chance to play a World War II game the way they want - whether as a guns-blazing Commando, a stealthy covert-operative, or a sharpshooting Ranger," said Steve Allison, chief marketing officer, Midway. "Built using Unreal® Engine 3.0, Hour of Victory delivers high-action moments throughout, both in the single-player campaign or with the three different multiplayer modes over Xbox Live."
Hour of Victory allows gamers to play a key role in the pivotal and cinematic battles from the European and North African theaters of World War II, using the skills and gameplay style they choose. Sneak into enemy territory as a covert operative, storm the gates as a British Commando, or snipe from afar as an Army Ranger - each character's unique attributes will be needed for the fulfillment of the overall objective.
Built using the powerful Unreal Engine 3.0, Hour of Victory combines authentic details from historic World War II battles and adds frenetic and cinematic gameplay. Players will also be able to jump in and out of vehicles on the battlefield whenever they wish.
Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with offices throughout the world, is a leading developer and publisher of interactive entertainment software for major videogame systems and personal computers. More information about Midway and its products can be found at www.midway.com.
HOUR OF VICTORY is a trademark of Midway Home Entertainment Inc. "Xbox" and "XBOX 360" are registered trademarks of Microsoft Corporation in the United States and/or other countries. Unreal® is a registered trademark of Epic Games, Inc. All other trademarks are the property of their respective companies.
This press release contains "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995 concerning future business conditions and the outlook for Midway Games Inc. (the "Company") based on currently available information that involves risks and uncertainties. The Company's actual results could differ materially from those anticipated in the forward-looking statements as a result of these risks and uncertainties, including, without limitation, the financial strength of the interactive entertainment industry, dependence on new product introductions and the ability to maintain the scheduling of such introductions, the current console platform transition and other technological changes, dependence on major platform manufacturers and other risks more fully described under "Item 1. Business - Risk Factors" in the Company's Annual Report on Form 10-K for the year ended December 31, 2006, and in any more recent filings made by the Company with the Securities and Exchange Commission. Each forward-looking statement, including, without limitation, financial guidance, speaks only as of the date on which it is made, and Midway undertakes no obligation to update any forward-looking statement to reflect events or circumstances after the date on which it is made or to reflect the occurrence of anticipated or unanticipated events or circumstances, except as required by law.