FOR IMMEDIATE RELEASE
Las Vegas, NV– February 17, 2009– Last Straw Productions announced today the schedule and first keynote speakers for the upcoming IMGDC 3.0 conference, established in Las Vegas at the Alexis Park Resort from April 17th to the 19th. Keynote speakers are Richard Bartle and Jessica Mulligan who together bring to this year’s conference over 50 years of MMO development and leadership experience.
Richard Bartle co-wrote the first virtual world, MUD, in 1978 and has been at the forefront of the game industry from its very inception. His book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of virtual world design and development. Jessica Mulligan is currently an independent consultant, previously overseeing the direction and development of Turbine’s award-winning MMO, Asheron’s Call. Her book,“Developing Online Games: An Insider’s Guide“, is considered to be the best source for MMOG business development.
"One thing IMGDC has always been incredibly proud of is the caliber of speakers and sessions at the event. This year is no exception with speakers from Turbine to Sony Online Entertainment to large Venture Capital Firms." said Jonathon Stevens, CEO of Last Straw Productions. "With the return of Richard Bartle and the addition of Jessica Mulligan as keynote speakers, we're showing the world that this event is one you don't want to miss!"
The IMGDC 3.0 schedule consists of five different tracks across three days with sessions, round tables and panels, from Friday, April 17th through Sunday, April 19th. Tracks are: Design&Development, Business&Legal, Casual&Educational, Visual&Audio, and Alternative Platforms. Registration for IMGDC 3.0 is currently open at an early bird rate of $199.99 until March 1st. Please see the registration and schedule details on the official site for more information.
About Last Straw Productions
Last Straw Productions, founded by CEO Jonathon Stevens, is built on a passion for building success in independent MMOs both in its own Studio and industry wide through IMGDC. The conference, now in its third year, was founded with the mission of open sharing of knowledge and resources to empower independents to build quality MMOGs that spark imagination and innovation.
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