Indie Game Magazine Hits Newsstands with its 2nd Anniversary Issue


Wilmington, DE, September 1, 2010--Indie Game Magazine (, the premier source of independent gaming news, reviews and culture, has just published its 12th issue, marking its 2nd year anniversary.

Among the issue's highlights are in-depth reviews of Zeno Clash: Ultimate Edition, PSN’s Joe Danger, and the Xbox Live critical darling, Limbo. For the first time ever, all of these major titles are further highlighted with video reviews for our website insiders and digital subscribers.

In other IGM #12 stories, listen to an audio review of Christopher Park– the developer of Titdalis and find out what makes an Indie Game Indie in our article that was featured on Bitmob’s homepage. In the Developers' Corner, Jonathan Wolf from Rogue Pirate Ninja Interactive weighs in on the top 5 ways to actually make money in the App Store.

IGM is available for single purchase as well as via subscription in both print and digital formats, as well as the iPhone and iPad . To find out what you've been missing, visit the brand-spanking-new IGM website:


Indie Game Magazine ( is the premier source of news and culture for the independent gaming. Started in October 2008 and published bi-monthly by Mike Gnade, IGM has matured into a definitive voice for the indie gaming scene. Combining no-nonsense reviews, in-depth reviews and long-form features with the leading lights of the industry, the magazine, like the games it covers, is independently owned and fiercely independent as it strives to highlight the artists and community behind what it deems the most creative branch of the video gaming universe.

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Media Contact:

Mike Gnade

Indie Game Magazine


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at