Innovative 1st-Person Puzzle-Platformer wins Game Connection Selected Projects Award

San Francisco, USA – March 9, 2012 – Phobos won this year’s Selected Project Award at Game Connection America after being selected and nominated by the Advisory Board from more than 85 submitted projects. Phobos will now be titled “Best Project of 2012” and Wolpertinger Games will receive a Microsoft Xbox 360 Dev-Kit as a prize.

“Our Selected Projects program is designed to shed light on the most innovative and creative projects that we can find and offers additional exposure to these developers who are constantly pushing the industry forward,” says Pierre Carde, CEO of Connection Events, in their official press release.

Sebastian Bender of Wolpertinger Games: “We invested a lot of time and effort to create Phobos and are very happy and proud of this achievement. This award takes us one step closer to release – and we’re definitely not afraid of inviting publishers or other partners to join us in this venture.”

Phobos throws the player into the terrifying world inside a psychopath’s mind. To escape this mental prison, he must use a completely new way of moving around in 1 st-person perspective – by attracting to and repulsing from floating anchor points. Darkness rules this world and anything that is not lit cannot exist – so without light, one will just fall into the dark where there was a floor before.

To make Phobos a highly immersive experience, it features a very unique art style with strong contrasts, an interactive soundscape and a narrator that comments on the player’s every move – creating a tense, twisted plot. A video of an early prototype of the game shows the main innovation, the movement:

Phobos is currently in development and Wolpertinger Games is looking for funding and distribution partners; a release date is not set yet. Stay updated:

Official Wolpertinger Games Facebook Page:

Wolpertinger Games on Twitter:                 

Official Remote Control Productions site:   

Official Wolpertinger Games site coming soon:

Phobos is being developed by Wolpertinger Games, an independent game developer in cooperation with Remote Control Productions, an independent producer, both from Munich, Germany. The team already formed at Mediadesign University of Applied Sciences where they developed the Phobos prototype for their final assignment. Phobos attracted attention to the team with:

·         a Gamesload Newcomer Award in 2009,

·         a nomination for the European Innovative Games Awards in the category “Advancement Price GD – Innovative Game Design” in 2009,

·         a nomination for the German Computer Games Prize as “Best Student Concept” in 2010

·         and as Selected Project 2012 at Game Connection America.

Wolpertinger Games already self-published two Xbox® LIVE Indie Games, Quizocalypse and Poopocalypse, worked on two unreleased PlayStation® 3 games, developed the iOS game WOK Masters 2012 and is currently working on another multi-platform mobile game, Keep the Sheep.

Wolpertinger Games UG (limited liability)

Sendlinger-Tor-Platz 6

80336 Munich, Germany


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