Lace Mamba Global confirm Gray Matter slippage.

For Immediate Release

11th October 2010

Brighton, UK– Due to some weeks of speculation Lace Mamba Global today confirm that the release date of Jane Jensen’s Gray Matter has been delayed and will now arrive on retail shelves on 25th February 2011. The delay relates to both Xbox 360 and PC versions of the game.

The development team and dtp Entertainment have been working extremely hard to finish the game for an October release but due to the time frames Lace Mamba Global have no alternative but to delay the release until the chosen date.

Jason Codd of Lace Mamba Global explains in more detail the decision“I understand that this is very frustrating for consumers who have pre-ordered the game and we are very disappointed also as we have been building up to the release, started our marketing and PR but due to the tight time frames, and the need for more polishing of the game we had no alternative but to make a quick decision and delay the product until February. This will give the development team more time in ensuring that the game measures up to the standards that have been set, and we now know for certain that the date we have is the date Gray Matter will be available”.

For press enquiries please contact: Jennie@capricornpr.com

For distribution enquiries contact: Jason@lm-global.net or glenn@lm-global.net

ENDS

About Lace Mamba Global

Founded in the United Kingdom in 2008, Lace Mamba Global is a privately-held, global independent marketer and publisher of interactive entertainment software, primarily on Windows PC, Xbox 360 and PlayStation 3. Working with developers worldwide, Lace Mamba Global has released and marketed over 20 products successfully on PC and is due to release their first next generation project in October 2010. With a solid distribution network throughout the world, Lace Mamba Global has become one of the leading publishers of adventure products with releases such as Gray Matter, Black Mirror 2,


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.