Voting closes as GamesAid members are called to choose 2013 funding recipients
13th Sept 2013. London, UK. UK videogames industry based charity GamesAid is calling for its members to vote for the charities they would like to receive financial support in the next round of funding.
Following on from the nominations, 6 charities that fit the GamesAid criteria of smaller UK registered charities, with a focus on children and young adults, a turnover of £5m or less and running costs of no more than 30% have been selected .
Voting closes at 23.59.59 on Saturday 14th Sept , GamesAid members are invited to vote for the charity that they feel would be appropriate for financial support from GamesAid in 2013.
Funds are raised in many ways by members of the videogames industry and membership to GamesAid is open to anyone working within the industry, at any level and in any area. Once a games industry person has signed up for membership they can then vote and become part of the democratic process which decides to whom funds are directed.
The charities that were nominated and fit the criteria for 2013 voting are:-
· Action For Kids
· MAPS. (Mentoring & Peer Services)
· Special Effect
Full details about the amazing work these charities do is available from www.gamesaid.org
Votes can now be registered by members at the GamesAid website http://www.gamesaid.org/ If you’re not yet a member but do work in the games industry you too can have your say by completing the simple registration form at the same url. Each member is entitled to one vote.
For more information please contact:
Emily Britt email@example.com
GamesAid is a UK based video games charity which acts as an umbrella to support a number of smaller charities who help disadvantaged and disabled children and young people. It is a non-trading body, administered by Trustees who operate on a fixed term basis run by a chairman who is also appointed on a fixed term. As the only fully democratic charity in the games space, members of the games industry propose and vote for the charities of their choice annually. The charities who get the top number of votes then get an equal share of all the monies raised that year, proving that games and gamers can do great things for others.