Melbourne independent games company Lycette Bros. announce the release of SteamPilot - a stylish 2D side-scroller flying game with it's roots firmly planted in the steampunk genre. It's a steady paced race against the dark!
Available now on iPhone and Android.
Youtube promo video:
PLATFORM: iPod, iPhone, Android (Amazon Appstore)
PRICE: USD $0.99
RELEASE DATE: 1st March 2012
DEVELOPER: Lycette Bros.
Apple Appstore Link:
Amazon Appstore link:
The moon is high in the sky and darkness is about to fall across the city. Your craft is a steam-powered fish balloon that you fly above the chimneys and the rooftops. Working for the Steam Pilot Lighting Co., your job is to keep the street lamps burning by catching fireflies and shooting them at the lamps. Avoid the buildings and watch out for the bats that come out in the moonlight - you are the SteamPilot!
The game is set in a silhouetted, steampunk inspired landscape with all manner of machines, rooftops and hazards to navigate. The aim is to 'keep the lamps burning' allowing you to fly as far as possible to collect the bonuses while avoiding the hazards. SteamPilot is far from a fast and furious gaming experience - but is a race against the darkness that rapidly becomes a game of challenge and pace.
- 'Catch the fireflies - Light the lamps'
- 2D animated side-scrolling game
- Steam powered fish balloon flying machine
- Steampunk inspired graphics
- authentic piano-accordion soundtrack
- Silhouetted mechanical landscape
- GameCenter enabled
Press Kit Content Links
Low Res App Icon:
High Res App Icon:
Youtube promo video:
In 2009 we secured some funding to make a number of prototype apps for iPhone. We devised the SteamPilot prototype with the idea of it being a 'slow race against time' where the aim was to fly the ungainly machine as quickly as possible to replace a number of items into their correct or rightful place. We took the prototype to GDC in 2010 and showed it to anyone we could. Everyone agreed that it had a delightful style and the potential to be something greater. However it remained in stasis while we became engaged in a number of commercial client productions. When we experienced some down-time toward the end of 2011, we made use of our time and dusted off SteamPilot - giving it a revised premise, new goals and a new environment.
About Lycette Bros.:
Mark and John Lycette officially formed Lycette Bros. in 1997. Working initially as a new media company developing interactive and animated products, Lycette Bros. have steadily moved toward mobile content development and nowadays focus largely on iPhone and Android games and apps.
Past and present clients include: Nickelodeon, Diesel/KesselsKramer, SanRio, SBS Digital, XING, Melbourne International Film Festival, Australia Council for the Arts, Melbourne University and ACMI.