EDISON, NJ, August 21st, 2007– A topsy turvy mini-game collection focused on Touch Screen spinning is now available on the Nintendo DS™ as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market, today shipped Turn It Around. Developed by 505 Games, Turn It Around features 24 different mini-games that include beloved arcade classics along with quirky new challenges.
“Turn It Around’s fun turning mechanic and mix of both familiar and unusual games will keep gamers on-the-go occupied with a virtual pocket arcade,” said Ken Gold, vice president of Marketing.
In Turn It Around players use the DS stylus to spin the turn wheel in 24 mini-games that range from classics like Arkanoid, Elevator Action and Bubble Bobble, to sports games like Golf and Skateboarding, to wacky additions like Packed Train in which players have to keep their balance without getting motion sick. In addition, players can challenge a friend in three multiplayer modes or choose from two different single player modes.
Rated E for Everyone, Turn It Around is now available for a suggested retail price of $19.99. More information about the game and Majesco’s exciting line of products can be found online at www.majescoentertainment.com.
About Majesco Entertainment Company
Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games and digital entertainment products for the mass market, with a focus on publishing video games for leading portable systems and the Wii™ console. Current product line highlights include Cake Mania™ for the Nintendo DS™, Cooking Mama: Cook Off for the Wii™ and JAWS™ Unleashed. More information about Majesco can be found online at www.majescoentertainment.com and www.majescoeurope.com.
Some statements set forth in this release, including the estimates under the headings "Outlook" contain forward-looking statements that are subject to change. Statements including words such as "anticipate", "believe", "estimate" or "expect" and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause our results to differ materially from our expectations include the following: consumer demand for our products, and the availability ofan adequate supply of, current-generation and next-generation gaming hardware, including but not limited to Nintendo’s DS and Wii TM platforms; our ability to predict consumer preferences among competing hardware platforms; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; timely development and release of our products; competition in the interactive entertainment industry; developments in the law regarding protection of our products; our ability to secure licenses to valuable entertainment properties on favorable terms; our ability to manage expenses; our ability to attract and retain key personnel; adoption of new accounting regulations and standards; adverse changes in the securities markets; our ability to comply with continued listing requirements of the Nasdaq stock exchange; the availability of and costs associated with sources of liquidity; final resolution of the class action and other litigation on terms acceptable to the company, and other factors described in our filings with the SEC, including our Annual Report on Form 10-K for the year ended October 31, 2006. We do not undertake, and specifically disclaim any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements