You have an amazing 3D renderer, state of the art physics engine and a highly optimized art and level design pipeline. Still keeping your localization assets in an Excel file? LocalizeDirect has developed LocDirect, a tool designed to streamline the increasingly complex task of localizing in-game assets.
Our system supports the entire development process and allows for localization in parallel with development. LocDirect connects all the stakeholders in the localization process. This includes developers, producers, translators, proofreaders, loc managers and loc QA staff.
Our solution is highly adaptable and scales from small productions to large AAA multiplatform projects. We at LocalizeDirect have first-hand knowledge of development and publishing processes and are no strangers to localization problems during game development.
We are at the Nordic Game conference 2010 on 28-29 April, so contact us at http://www.localizedirect.com or via the Nordic Game 2010 Meeting booking system to arrange a meeting. You’ll instantly see how your company can benefit from integrating LocDirect into your process.
See you at Nordic Game 2010!