metricminds GmbH & Co.KG are proud to announce the re-launch of their company website as of today:

Date 7 th November 2012, Frankfurt: The German based animation studio has been working behind-the-scenes on the revamped look in order to showcase the best of its work. The new website design provides online visitors with dramatic improvements in navigation, appearance and content.

The site has a dedicated section for each of the company’s four creative competences:

·         In-Engine Cutscenes

·         Motion/Face Capture

·         Animation & Motion Editing

·         Pre-production & Asset Creation

Industry veterans can also subscribe to a regular newsletter and can see a detailed breakdown of each of the unique services that are provided from pre-production right through to post-production. The site will continue to be developed and updated over time with new projects.

Other highlights include clips and videos from some of metricminds most recent and past projects. This includes the latest 2012 company show reel as well a number of in-engine game cutscenes from Bulletstorm (People Can Fly), the Crysis series (Crytek), Gears of War 3 (Epic Games), The Witcher (CD Projekt Red) and many more.

Philip Weiss, Managing Director for metricminds stated: “The new website shows off the range of creative work that our talented team has been involved with. From AAA games right through to our first animated CG movie! We are excited to dazzle existing and future clients with this stylish new manifest of services.”

About metricminds

metricminds GmbH & Co. KG is one of Europe's leading full-service animation providers. Founded in 2001 by MD Philip Weiss, the state-of-the-art studio is located in Frankfurt, Germany. The company has grown and expanded at an enormous rate over the last decade and currently boasts a team of 25 staff. All with an in depth knowledge and passion for the games industry combined with the talent and dedication to create the highest calibre of animated work. metricminds can offer the complete production of animated videos and commercials, complete In-Engine Cutscenes for games to single services such as Motion Capture.





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