Colorado Springs , CO , April 21 st, 2011– Matrix Games ( www.matrixgames.com) and Black Hand Studios are please to release a dozen new images and some more information for Panzer Command: Ostfront, the third installment to the hailed World War II turn-based tactical series, Panzer Command. Apart from showing off some beautiful Panzers in the trees or some Russian armor rolling across the steppes there are also a few key announcements:
- <*>Panzer Command: Ostfront is officially slated for release on May 9 th, 2011.*> <*>There will be a full color printed manual available with the physical version.*> <*>The game will sell for $34.99 Download / $44.99 Physical.*> <*>The download version will be available free for owners of Panzer Command: Kharkov.*> <*>There will be a demo available before the release, so stay tuned to Matrix Games to give Panzer Command: Ostfront a spin before it’s out!*>
Erik Rutins, Director of Product Development at Matrix Games, said“We think newcomers to the Panzer Command engine and veterans from Operation Winter Storm or Kharkov will have a lot to be happy about with Ostfront. If the screenshots aren’t enough to whet some armchair generals’ appetites, the playable demo will truly show the excellence of Panzer Command: Ostfront.”
Experience the Panzer Command series of tactical wargames. In the new Panzer Command: Ostfront, you are a company-level commander on either the Soviet or German side, fighting on the Eastern Front. Preserve your men and defeat the enemy, there is no other way! Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface.
Each decision you make as a commander must be weighed carefully. You will find that the gameplay is balanced to reward historically successful tactics while the AI will punish rash choices. The victory system for scenarios and campaigns rewards multiple strategies and evaluates your performance and rank after each battle.
After you have played through the 70+ included scenarios and 10 campaigns (including updated versions of all of the previous Winterstorm and Kharkov content), the Random Battle and Random Campaign generators allow you create new content with just a few clicks using the provided presets for nearly infinite replayability.
For scenario designers and modders, an innovative new Map Maker allows you to create your own realistic 3D maps from 500m to 2km scale based on actual historical locations with auto-generation features that help you create natural 3D landscapes quickly and easily. In conjunction with the powerful Scenario and Campaign Editors and the fully open unit data and models, this means that you have unprecedented access to modify the existing campaigns, maps, units and scenarios or create your own. There has never been a more open 3D tactical WWII wargame.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over one hundred titles and several award-winning games, including Gary Grigsby’s War in the Pacific, Close Combat: The Longest Day, Harpoon 3 Advanced Naval Warfare, John Tiller’s Campaign Series, Conquest of the Aegean, Crown of Glory: Emperor’s Edition, Battles In Normandy and Norm Koger’s The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.