FOR IMMEDIATE RELEASE
Sydney, Australia – November 28, 2012 - After generating over 150,000 paid downloads with its first mobile game Earn to Die; Not Doppler is pleased to announce the upcoming launch of their second title, Bunny Cannon - coming this December to the App Store.
With the birth his new baby sister, a young bunny begins to question, "where do bunnies come from?" After receiving a range of creative yet inconsistent responses from adults, the young bunny is left confused, leaving his imagination to run wild...
CAN YOU CATCH ALL THE BUNNIES?
In Bunny Cannon your goal is to fill the baskets in each level with the required number of bunnies. To do this, you must launch bunnies from your cannon, whilst carefully aiming to avoid hitting any hazardous obstacles.
COLLIDE AND MULTIPLY
Colliding bunnies of opposite colour will result in them popping like popcorn and multiplying into even more bunnies. Players will need to strategically aim and collide with opposite-coloured bunnies in order to fill all the baskets in each level.
90 LEVELS - MORE COMING SOON
Bunny Cannon comes packed with 90 challenging levels, with more levels to be added as free updates in the future.
With beautiful graphics, an original soundtrack and a unique game concept, Bunny Cannon will provide hours of fun and addictive game-play for users of all ages.
Bunny Cannon ($0.99) and Bunny Cannon HD ($1.99) will be arriving on the App Store this December, with the exact launch date to be announced soon.
YouTube Trailer: http://youtu.be/YQR7YdsFGGw?hd=1
Game Info Page: http://www.notdoppler.com/bunnycannon
About Not Doppler:
Not Doppler is a Sydney-based game publisher. Since 2005, Not Doppler has become well established in the Flash gaming sector, helping fund and sponsor over 120 original Flash titles by third-party game studios. In 2012, Not Doppler made its entrance into mobile and tablet publishing with Earn to Die, reaching the Top 10 iPhone charts in 16 countries.