Paris, France - November 19th, 2007 - Omegame today announced that THQ, a leading worldwide developer and publisher of interactive entertainment software, have licensed Menus Master, the complete User Interface toolchain, for selected products of its next generation line-up.
Menus Master helps artists and programmers to dramatically reduce the time it takes to author any sophisticated game user interfaces: 2D and 3D front-ends, in-game UIs and heads-up displays (HUD). The game user interface can be fully authored by artists, without any need for a programmer’s assistance. Programmers are only involved for the actual integration of the UI into the game, which is trivial for any video game programmer.
“Menus Master, Omegame’s User Interface package, is quickly becoming an established middleware-solution for a number major publishers and developers in the video game industry” said Sebastien Kohn, Sales&Marketing Director for Omegame“we are very proud to officially announce today that THQ, one of the leading worldwide developer and publisher of the industry, is one of them”.
Omegame develops and licenses Menus Master, a complete user interface (UI) authoring toolchain. Menus Master helps designer and engineers to dramatically reduce the time it takes to author any sophisticated user interface, including 2D and 3D front-ends, in-game UIs and heads-up displays (HUD), using any kind of multimedia resources, including 2D bitmaps or vector graphics, 3D objects, videos, sounds, etc. To learn more, please visit www.omegame.com.