The Hague, 2009/02/16: Today, a whole lot of new challenges await the players of The Chronicles of Spellborn®. The Dutch developer of the fantasy MMOPRG The Chronicles of Spellborn®, Spellborn NV, released today a new Content Patch to the live servers, named "Scroll of the Second Path". After an automatic update to the new version 1.0.2, Players will now find Wandering Unique Bosses, called Menaces, in each region of the Shards. Wanted Posters will give quests to the players to hunt down these humanoid and animal menaces. Defeating one of these strong bosses will be rewarded by lot of fame points.
In addition, to help the players in their daily questing and leveling needs, new vendor NPCs have been added in all friendly villages and cities of the Enclave.
Moreover, the update brings a completely new feature for The Chronicles of Spellborn®: the Tutorial. This tutorial, taking place on board of a Shardship, explains new players how to control their character, how to interact with the game environment and how the active manual aiming combat system works. After completing this initiation, Spellborn players will land on the Docks of Hawksmouth, after and impressive and breathtaking in-game and real-time cinematic. From these Docks, they will be able to start questing in the Shard of Parliament and even to partake in PvP battles in Erik’s Mosh Pit, a PvP-enabled ring located just on the outskirts of Hawksmouth City.
It is important to note that Players do not lose their valuable PeP level any longer after being defeated in a PvP fight.
In terms of corrections, lots of improvements and bug-fixes have been made, especially in the High Houses quests, which will provide better experience to the players as far as their leveling goes.
The Special Item redemption process is now also fully active and functional for Spellborn Special/Premium Boxes owners.
A detailed procedure is available on Spellborn Official Site: http://tcos.com/en/news,id208,item_redemption_premium_special_edition_owners_available.html
Last but not least, the developers of The Chronicles of Spellborn® greatly optimized the User Interface of the game, by implementing a font optimization which enables great readability of the text. An adjustment of the fog effects and the shadows for all characters now provides even more atmosphere to the world.
Interested adventurers, can take a free look at The Chronicles of Spellborn® by downloading the FULL client for free at : https://eu-players.tcos.com/game/downloads.phtml
What Lies Hidden, Must Be Found
In The Chronicles of Spellborn® players enter an impressive online game world containing scenic landscapes, majestic cities and the remnants of a shattered world. Alone or with a party of friends, PC adventurers step into a fantasy realm consisting of varied shards: habitable pieces of the destroyed world floating in the magical Deadspell Storm. Those who want to prevail in the actively involving combat of The Chronicles of Spellborn® need to apply their mighty arsenal of skills with actual manual aiming skills. Battles with bloodthirsty creatures, intelligent hostile factions and other human opponents in Player vs. Player battles are waiting. An innovative and tactically challenging combat system with third-person shooter-like controls and a unique rotating Skill Deck provides a breath of fresh air amidst the more traditional MMORPGs. Thanks to a largely extended Unreal Engine 2.5, The Chronicles of Spellborn® boasts stunning 3D graphics, spectacular effects and countless elaborate details. More information, images, videos and a beta registration-form can be found on the official website: www.tcos.com
About Spellborn NV
Since the founding of the company in 2004, Spellborn NV has focused on the single goal of developing an innovative Massively Multiplayer Online Role-Playing Game (MMORPG): The Chronicles of Spellborn®. Privately owned and operated, Spellborn NV's is an independant studio based in The Hague, The Netherlands. The multinational development team is made up of experienced professionals from the game development industry as well as specialists in the many other disciplines required to release a game of this scope. The team is bound by a collective desire to break conventions on the way to developing a revolutionary title.
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