Proun comes to PC on June 24th as Pay What You Want!

Proun will be available as Pay What You Want, so you can choose how much you want to pay for it. Really like it? Pay for it! Just want to give it a quick try? Then don't pay and just download for free! Feel guilty afterwards because the game turns out to be more awesome than what you paid for? Buy it again!

Those who actually pay something for Proun, will also get an additional bonus track, so if you like it, then paying something will give just that little bit extra. For more information on why Proun was released as Pay What You Want, read the article on

Proun comes with the following features:

-fast racing action

-unique abstract graphics

-5 tracks to race through

-championship mode

-4 speeds to unlock, from relaxed to insanely fast and hardcore

-2 to 4 player splitscreen, with joystick support

-race against all your previous ghosts in time trial

-online highscores

-highly moddable: exporters are shipped with the game and the first tracks by modders have already been made!

About Proun

Proun is a strange racing game in a world of geometric objects and large coloured surfaces. You avoid obstacles by rotating around a cable in order to gain as much speed as possible. There is no up or down; there is only the cable to which you are attached. Proun is a unique game that was inspired by early 20 th century abstract artists like Kandinsky, El Lissitzky and Mondriaan. Proun has already been exhibited in several modern art museums and is now finally ready to be released on PC!

About Joost van Dongen

Joost van Dongen is a Dutch indie game creator, who has been working on Proun in his spare time for almost six years now, and is really proud that this work of love is finally nearing completion. In his daily life, Joost is lead programmer and co-founder of Ronimo Games, the game development studio that recently announced the multiplayer craziness of Awesomenauts (Xbox360/PS3). Before that, Ronimo created the award winning side-scrolling strategy game Swords&Soldiers (PS3/Wii/PC/Mac/iPhone/iPad). When they were still students, Ronimo also made the original version of the colourful painting extravaganza De Blob. Proun, however, is a solo project that is developed by Joost in the weekends and evenings. Want to know more about Joost's adventures as a game developer? Read his blog for little bits of dev insight every week!

Press links

Website: http:/

Development blog:


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