Quantum Rush – Details about the HUD!

In the fourth update the HUD in Quantum Rush is presented.

The HUD (or Heads Up Display) displays all vital race data to the pilot without requiring them to look away from what is happening on the racetrack.

With all that could be happening during a race in Quantum Rush, we aim to provide enough visual and aural feedback to the player without distracting from the race and keeping the HUD as minimal as possible.

If you always put the pedal to the metal or fire non-stop from all barrels you will not get very far in Quantum Rush, as your racer will overheat quickly and crucial racer systems, like weapons or pick-ups, get disabled for a period of time.

The individual parts of the HUD show your speed and heat level, your usable pick-ups, your current vehicle armour, the number of remaining laps and more.

Please refer to our legend below to see what kind of data each part of the HUD displays.


1 Temperature The temperature of your racer
2 Inventory-Slots Inventory-Slots including pick-ups
3 Energy The current energy of your racer
4 Armour The current armour of your racer
5 Lap Current lap and remaining laps
6 Place Your place
7 Speed The current speed of your racer
8 Time (Start) Elapsed time since race start
Time (Lap) Elapsed time since last lap
Fastest Lap Your fastest lap


Quantum Rush on Kickstarter:


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Quantum Rush Site:


Quantum Rush Blog:



About GameArt Studio:

GameArt Studio was founded in Berlin, 2006, and quickly became one of the most innovative developers and publishers of online games.

All GameArt Studio games are multiplayer online games that allow players from all around the world to play together. Furthermore, all GameArt Studio games are free-to-play.

The four published games of GameArt Studio "Holy War", "Tagoria", "A.I. War" and "Glory Wars" are enjoyed by a worldwide community.



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