READY TO DRAW YOUR BUSINESS - 3D BRIGADE EXPANDS WITH A CONCEPT ART DIVISION

FOR IMMEDIATE RELEASE

8 AUGUST 2007, BUDAPEST, HUNGARY

3D Brigade (EU), the market’s leading art outsourcer in the Eastern-European region, expands its already wide range of services by opening a new concept art division.

"With this new and strong arm, 3D Brigade has come full circle. We're now able to support game developers with everything that is required for art production in modern videogames," said Zsolt Vamosi, president of 3D Brigade, "From concept art to modeling, motion capture to animation, and storyboards to high-end CG movie production, we offer it all. Within the video game industry, we believe 3D Brigade offers the best value on a global scale."

The concept art division - a team of five - is led by Karoly Gogos, an acclaimed veteran concept artist and painter. Mr. Gogos joined the videogame industry in 1992 as a concept artist and background animation designer at SEGA’s Appaloosa Interactive, developers of Ecco the Dolphin. In the past 15 years, Karoly has made contributions to more than 30 published titles at five major Hungarian studios. He has created AAA quality concept art for acclaimed international clients like Sony Computer Entertainment, SEGA of America, Electronic Arts, Konami Digital Entertainment, and Vivendi Universal.

Upon completion of the game graphics design class at the Technical College of Fine and Applied Arts in Budapest, Mr. Gogos graduated from the University of Art and Design as a conceptual designer (where he also received his master’s degree for applied art and architectural design). In his career, Karoly has been a graphic artist, conceptual designer, and painter (his work has been shown in half a dozen art exhibits between 1978 and 1996), but his main passion is the creation of art for the digital entertainment sector.

The concept art division is operational and has already made contributions on two projects. One assignment was to design weapons and props for Ascaron's upcoming PC/Xbox 360 title, Sacred 2: Fallen Angel, while the other was to create concept art and background design for an undisclosed PlayStation 3 title.

For more information about 3D Brigade and the new concept art division, please visit the 3D Brigade homepage: http://www.3dbrigade.com.

For business related questions, please contact:

Tamas Daubner

Business Development Director, Europe

Phone: +36 20 922 1110

E-Mail: tdaubner@3dbrigade.com

Zoltan Batho

Business Development Director, USA

Phone: +36 20 971 5199

E-mail: zbatho@3dbrigade.com

3D Brigade - Media Contact:

Theodore Reiker

PR Director

3D BRIGADE, 132 Hajogyari sziget, H-1033 Budapest, Hungary

Phone: +36 1 430 1473

Fax: +36 1 200 3555

Email: treiker@3dbrigade.com

About 3D Brigade:

Established in 2002 and located in Budapest, Hungary (EU), 3D Brigade is Eastern-Europe's leading art and asset outsourcing studio. The company is an official vendor of Electronic Arts, Disney Interactive Studios, Vivendi Universal Games, Eidos, Midway Entertainment, Atari, Liquid Entertainment, Digital Extremes, Konami, and many other companies. 3D Brigade offers competitive prices and delivers all types of digital art content for the interactive entertainment industry including concept art, 3D modeling, and cinematics. In addition, 3D Brigade owns a Vicon-8 optical motion capture system equipped studio.

In the past year, the company's more than 50 highly skilled, full-time artists have contributed to 24 different game titles with 21 separate clients. Some of the key projects from our past include Silent Hill: Origins for Konami, Heroes of Might and Magic V for UbiSoft, The Witcher for CD Projekt RED, Sacred 2 - Fallen Angel for Ascaron, F.E.A.R. - Extraction Point for Timegate Studios, and Desperados 2: Cooper's Revenge for Atari/Spellbound. For more information, visit http://www.3dbrigade.com.

# # #


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.