June 8th, 2012 - TUSTIN, CA - Cadenza Interactive ( http://www.cadenzainteractive.com) today announced the beginning of a Kickstarter campaign ( http://www.kickstarter.com/projects/cadenzainteractive/retrovirus) for its previously announced Descent-inspired six-axis shooter, Retrovirus. With the game two years into development, potential backers will be able to see a newly released alpha gameplay trailer ( http://www.youtube.com/watch?v=X0_sOuwCz6U) to get a feel for the project they are supporting.
Should the Kickstarter campaign prove successful, Cadenza will be able to release their Paragon design tool to the public as the game is released, enabling the community to immediately begin modding Retrovirus into their own six-axis adventure. Cadenza has been running a successful series of development livestreams, video of which can be seen on own3d.tv ( http://www.own3d.tv/cadenzainteractive).
Kickstarter funding will also enable the Cadenza team to finish Retrovirus with all of the planned content, and an expanded Kickstarter-exclusive closed beta for both the game and the tools. With an expanded beta, Cadenza will be able to take feedback on the game and tools directly from fans and early adopters as the game heads for launch.
Retrovirus is a six-axis shooter ( http://en.wikipedia.org/wiki/Six_degrees_of_freedom), giving players freedom of movement and environments built for off-the-ground combat. In Retrovirus, players take on the role of an antivirus program in a fierce battle against a viral invader in a stylized software environment reminiscent of Tron and Reboot.
Cadenza Interactive is an independent games studio in Tustin, California. Cadenza’s previous title, Sol Survivor ( http://cadenzainteractive.com/games/sol-survivor/), was released to a warm public and critical reception in March of 2010 on PC via Steam and Impulse.