Twain Harte, California – September 13, 2012 – Further solidifying its mission of bringing indie games to light, Reverb Publishing announced today that it will be partnering with independent developer GolemLabs to help publish its upcoming strategy game, Exploding Robots . The innovative title is currently on Steam Greenlight:

“We’re really proud of what we’ve been able to put together for Exploding Robots at this early stage in development, and bringing on experts in this space such as Reverb will only make the remainder of our journey that much easier,” said Jene-Rene Couture, president of GolemLabs. “They bring the same level of excitement to getting a game to market as we do in creating one, and that’s something we love to see.”

Exploding Robots is a fast-paced strategy game built around a different idea of managing gameplay, and around a different kind of artificial intelligence. Utilizing the latest generation of GolemLabs’ EHE system, your robots and enemy units will learn and adapt to your play style on the fly. There are no pre-programmed routes or behaviors in Exploding Robots . Units are given objectives, and will dynamically find new ways to meet them.

Game features include:

  • Multiple game modes including Deathmatch, Capture the Flag, and King of the Hill
  • Eight maps available at launch
  • Five unique robot classes - Bomber, Sentry, Engineer, Scout, and Spy
  • Groundbreaking EHE technology powered AI system, making for robots that adapt on the fly according to your style of gameplay
  • Improvements for your robots including experience, items, additional maps, cosmetics changes, with more updates on the way via constant support and expansions
  • Post launch tournaments, giveaways, and special items
Exploding Robots has been submitted to Valve’s Steam Greenlight project (, which allows members of the Steam community to vote for games that they’d like to see available on the service. For more information on Steam Greenlight, please visit

Exploding Robots joins Reverb Publishing’s growing roster of titles, which includes the massively successful Dungeon Defenders, the recently released Jeremy McGrath’s Offroad and JAM Live Music Arcade, the upcoming Sanctum 2, Primal Carnage, Ravaged, Black Knight Sword and much more. For more information about Reverb Publishing and its initiatives, please visit



GolemLabs is a French-Canadian developer based in Québec, founded with the mission of designing original and intelligent games to satisfy a growing need of novelty and freshness to the video games industry. On top of its own games, GolemLabs has developped various technologies for the gaming and multimedia fields, most notably the innovative EHE artificial intelligence system that powers its strategy games and those of various partners. For more information, please visit


Launched in 2010, Reverb Publishing offers digital publishing to independent game developers on PlayStation Network, Xbox LIVE Arcade, PC, iOS and Droid, by combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb Publishing’s unique business model is form fitted for studios, ensuring that they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles all the non-developmental tasks including production support, navigating QA, and preparing for product submission.

The PR veterans at Reverb Communications have worked on recognizable brands like Guitar Hero, Rock Band, The Beatles: Rock Band, Dance Central, Star Trek Online, as well as stellar digital titles like Battle Slots, Army of Darkness, BloodRayne: Betrayal, Kung Fu LIVE and the critically-acclaimed Dungeon Defenders.

For more information about Reverb Publishing, please visit


Reverb Publishing

Jerry Whitehead III | 209.586.1495 x111

Steven Hopper | 209.586.1495 x117


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