Orlando, Florida - September 11th, 2012 - Independent game developer Michael Hicks, better known as MichaelArts, releases his third title onto Xbox Live Indie Games today: Sententia, a game that explores the challenges we face to keep our imagination and creative spirits alive as we grow. Players will start as a young creature and build their way through life's forest by solving puzzles, interacting with their fellow creatures, and defending their ideas with their own sententia.
Designed from the ground up to tell a personal story through gameplay mechanics, Hicks has stated that Sententia is the result of new questions he had towards game design. "I started to question why a video game has never significantly moved me in a way that a good album or film has," stated Hicks. "I dug into the art game movement that happened a few years back and tried to learn as much as I could from their experiments.”
At its core Sententia utilizes challenging platforming and puzzle elements - players will navigate platforms while fending off seemingly hostile kids with their own words. To progress through the world, players can create bridges using their imagination; bridge nodes will need to be connected together to solve puzzles and complete their architecture. "The mechanics aren't groundbreaking, but they represent the exact things I wanted to say," explains Hicks. "A problem I see with a lot of games is that developers put certain things in because they think it's cool or awesome, but there isn't any real meaning to why it's being used. Everything in this game is there because I want to say something through it, from how you have to navigate the platforms all the way down to when falling tiles are introduced in the game."
19 year old Hicks made his first venture into releasing independent video games last year with the Honor in Vengeance series for XBLIG. He has cited Aether by Edmund McMillen, Gravitation by Jason Rohrer, and Braid by Jonathan Blow as major influences for his radical departure from the series. Hicks believes that he has "much more to learn and explore" on his new journey in video games, but stated that Sententia is "exactly the game I set out to make."
Sententia is now available on Xbox Live Indie Games for 80 Microsoft Points ($1), and can be purchased at the following link: http://tinyurl.com/sententia .
Be sure to check out other great games in the Indie Games Uprising III: http://indiegames-uprising.com .