Shanda Games chooses Umbra 3 as it’s rendering optimization middleware for it’s groundbreaking MMO World Zero

Helsinki, Finland (November 26, 2012) - Umbra Software, the developer of state of the art rendering optimization middleware, announced today that Shanda Interactive has licensed Umbra’s middleware for use in it’s World Zero MMORPG. Shanda Games is one of the biggest and most respected game developers in China and has over 2000 staff dedicated to R&D producing all types of games from MMORPG’s to casual and mobile games.

World Zero represents a new breed of MMO which besides traditional gameplay offers players the chance of creating and building their own virtual worlds and cities, which they can share with other users.  Shanda Games is using Umbra’s technology to improve World Zero’s rendering performance, which due to the ever-changing nature of the games content, presented a complicated technological challenge.

Yi Ying, one of Shanda Games lead engineers on World Zero has worked closely in integrating Umbra 3 into the game’s rendering pipeline.

“The biggest scenes in World Zero are built with a huge number of art assets with about 40 000 meshes and 2 gigabytes of textures, so rendering this in real time is a heavy task.  Umbra gives the engineers of World Zero a choice to decrease the mesh and texture amounts to a proper level without putting the burden on the level designers and artists. Umbra’s culling cost is just a little more than pure frustum culling.”

Umbra 3 offers a rendering optimization solution which is ready for the demands of next generation video games enabling the rendering of massive, streaming worlds with huge object counts. Umbra significantly lessens the per-object processing overhead with its powerful and accurate culling system which improves your rendering performance. This enables the creation of detailed and dynamic game environments for the players to experience.

Several game developers across the world such as ArenaNet, Bungie, Remedy, Red Duck Inc., Sony Online Entertainment, CD Projekt and Square Enix Inc., along with many others are utilizing Umbra 3 in upcoming projects.

Umbra 3 is available for evaluations from


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at