LOS GATOS, Calif., Sept 12, 2013 – Sixense, a leader in motion tracking hardware and software, today announced that it has officially launched its Kickstarter campaign for the STEM System, the company’s new wireless motion tracking platform for video games and virtual reality (VR). The Kickstarter campaign, with a goal of $250,000, will fund the final stages of development and production for the STEM System. Backers around the world can support the project at: http://www.kickstarter.com/projects/89577853/stem-system-the-best-way-to-interact-with-virtual
The STEM System is the next evolution in Sixense motion tracking technology. It features longer range, wireless operation, support for up to five modular trackers (STEMs) and better tracking performance at all ranges. In addition to providing backward compatibility with applications and games powered by earlier Sixense motion tracking technology, the STEM System is designed as an open platform for creators of software and hardware products, enabling developers to create content and embed STEMs in their own peripherals.
“By launching the STEM System through Kickstarter, we can forge an essential partnership with users and developers,” said Amir Rubin, co-founder of Sixense. “We look forward to getting the STEM System into the community so they can start developing great games and applications that take advantage of motion tracking and control, and allow everyone to interact with digital media in the most natural and intuitive way possible.”
For additional assets, including press releases and renders of the STEM System, please visit: http://sixense.com/press
For more information on the STEM System, please visit: http://sixense.com/STEM
Official Website: http://sixense.com/
Sixense Facebook: https://www.facebook.com/sixensemotion
Sixense Twitter: https://twitter.com/sixensemotion
Sixense YouTube: http://www.youtube.com/user/sixensent
Founded in 2007, Sixense Entertainment, Inc. is a privately held company of developers, engineers, experts and enthusiasts in the visual simulation and entertainment industries who share a passion for creating technologies that enhance the way we interact with digital media. Sixense has developed immersive software content and products for all motion tracking technologies, including electromagnetic trackers, depth cameras and hybrid inertial/optical systems with partners including Intel, Namco Bandai Games, Razer, Sony and Valve.
Bender / Helper Impact for Sixense