Solid State Networks’ Game Update Solution Catching On With Developers

TEMPE, Ariz.– March 18, 2009– Content delivery software maker Solid State Networks, Inc., the leading developer of digital game and patch delivery solutions, today announced the first wave of developers that are utilizing Solid Axis™ CURRENT SDK to manage the delivery of game updates and patches for their latest game titles. CURRENT is designed to improve the user experience associated with updating games while minimizing the costs of preparing and delivering those updates. Riot Games (League of Legends: Clash of Fates), Abandon Interactive Entertainment (Freaky Creatures), and Wizards of the Coast (D&D Insider) have each implemented CURRENT SDK for their games, in addition to utilizing Solid State for CDN and P2P delivery services.

“We are excited that developers are incorporating CURRENT into their games,” said Travis Hilterbrand, Lead Developer, Solid State Networks.“The features and flexibility give them exactly what they need to address the digital distribution of game assets eliminating the need to develop their own solution from scratch.”

The availability of CURRENT SDK v2.0 was announced in September 2008 at the Game Developer Conference in Austin. CURRENT SDK v2.0 reduces development and support time by providing a highly flexible solution built upon Solid State’s proven and reliable download technology that has been used for online delivery of games to millions of players since 2006. The advanced feature set includes“patch while you play” capabilities, data compression, optimizations for speeding download and installation times and hybrid HTTP/P2P delivery. CURRENT SDK is designed to support multi-platform games and is available now for the PC and Mac platforms.

About Solid State Networks

Solid State Networks is a leading developer of specialized, high performance content delivery solutions. Since early 2007, Solid State Networks has steadily gained recognition within the gaming industry as a highly innovative company with reliable technology and versatile game delivery and patching solutions for companies such as Funcom, Acclaim Games, Wizards of the Coast, Abandon Interactive and others. For more information, please visit


EDITORS NOTE: Solid State Networks is available for media and analyst meetings at the Game Developer’s Conference (GDC) in San Francisco, March 23-27 in booth number 6528. To schedule a meeting, contact Kirk Green

Media Contact: Kirk Green

Gonzo Communications


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