SpeedTree® Real-Time Tools Enhance Creation Process for Saints Row IV™

COLUMBIA, SC – Whether defending the freedom of the world as the Hustler-in-Chief, or leaping skyscrapers in the virtual simulation of Steelport, newly-released Saints Row IV™ gives gamers an over-the-top experience through a range of environments that were created with the help of SpeedTree ® for Games. Developed by Deep Silver Volition and released on August 20 th, Saints Row IV is the fourth title in the Saints Row franchise to integrate trees and vegetation modeled with the SpeedTree toolkit.

“It takes only moments to figure out how the material pipeline in SpeedTree operates, and this clarity helped speed up the creation process,” said Deep Silver Volition Art Director Stephen Quirk. “When our team needed support, we received helpful email replies from the SpeedTree technical staff and their response time was amazing.”

In the third person shooter, players use their newly-acquired superpowers and outlandish weapons to oppose gangs and alien invaders from the Zin Empire. The unique and humorous exploits of Saints Row IV earned the game immediate acclaim among reviewers and players.

“For the large, streaming world in Saints Row IV, I needed to see how game objects would act at different distances. SpeedTree does this in real-time inside the modeler tool, which provides a clear advantage over other creation tools,” noted Quirk. “I found these SpeedTree features to be indispensable for open-world applications, and rather freeing to use as an artist and content creator.”

Saints Row IV continues the story of the Third Street Saints – now the leaders of the free world. After a catastrophic alien invasion occurs where the aliens transport the Saints to a bizarre Steelport simulation, players must fight to free humanity by using gargantuan superpowers. For more information, visit www.saintsrow.com.

SpeedTree for Games, winner of a Front Line Award for middleware, delivers amazingly natural real-time trees and plants with seamless LOD transitions, an array of lighting, physics and wind effects, as well as an SDK that can be programmed to support any level of engine integration. SpeedTree includes SpeedTree Modeler, which offers a unique hybrid of hand and procedural modeling options and has been used in countless games and a growing list of movies, including Avatar. SpeedTree was created by Interactive Data Visualization, Inc. (IDV), founded in 1999 to develop graphic and visualization tools for a wide variety of industries. For more information, visit www.speedtree.com.

About Deep Silver

Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community.  The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island™ franchise, the critically-acclaimed Metro™: Last Light and the smash hit action adventure Saints Row IV™. Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and includes the renowned development studio Deep Silver Volition, based in Champaign, IL. For more information, please visit www.deepsilver.com or follow us on twitter at @deepsilver.

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