PLYMOUTH, MI– August 22, 2007– The battle for galactic supremacy rages on in Galactic Civilizations II: Twilight of the Arnor, Stardock Entertainment’s latest addition to the award-winning Galactic Civilizations II: Dread Lords. The final act in the epic Dread Lords saga, Twilight of the Arnor is the second expansion to Stardock’s hit turn-based strategy game, further improving on the acclaimed gameplay that has made GC2: Dark Avatar the #1-rated game of 2007 across all platforms (according to GameRankings.com). Galactic Civilizations II: Twilight of the Arnor is scheduled for release in November 2007 for $29.95. Fans of the series can pre-order the expansion at TotalGaming.net now for just $24.95.
Galactic Civilizations II: Twilight of the Arnor includes a massive payload of new content and features requested by the series’ devout fanbase. In addition to a new campaign that ties up the Dread Lords saga, Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game. A vast array of new ships, weapons, starbases and ship components will be available to players, including the devastating Terror Star, which can annihilate entire star systems. Galactic Civilizations II: Twilight of the Arnor requires GC2: Gold Edition or GC2: Dark Avatar. For more information about Galactic Civilizations II: Twilight of the Arnor, visit http://www.galciv2.com/twilight.
A brief list of features follows; more details will become available closer to the game’s November release.
New campaign detailing the final chapter in the Dread Lord wars
The star destroying new unit, the Terror Star, arrives
Unique technology trees for all 12 civilizations
Unique planetary improvements for each civilization
New 3D-engine-powered map editor
New Scenario Editor for creating highly detailed custom games
New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others
New Metaverse Tournaments: specific maps&scenarios recorded to the Metaverse with prizes for top players
New Ship: Atlas. Makes ships in a fleet more lethal
New Ship: Fortitude. Gives ships in a fleet more hit points
New Ship: Driver. Makes ships in a fleet move faster
Unique weapons per civilization
Updated Planetary Invasions
New enhanced textures and graphics for planets and ships
New Galaxy Size: Immense (vastly bigger than current galaxy sizes)
Extra alien portraits and logos
Legacy of the Telenanth: Detailed back story of Galactic Civilizations