LOS ANGELES, CA - February 8, 2012 - Gaikai Inc ., the innovative cloud gaming service, announced today that a free playable demo of 2K Games’ highly anticipated first-person shooter, The Darkness™ II , is now available for instant trial at www.embracethedarkness.com and selected affiliate and retail websites across North America. It features gamepad support and does not require any download or installation, allowing gamers to instantly stream the first ever cloud demo of the game to their browser. The release of the demo will help to usher in the multiplatform North American release of The Darkness II . The Darkness II will launch internationally on February 10, 2012.
Developed by Digital Extremes, published by 2K Games and inspired by the popular comic book series created by Top Cow Productions, Inc., The Darkness II is the sequel to the critically acclaimed 2007 hit, The Darkness . The Darkness II is an intense first-person shooter that puts you in the role of Jackie Estacado, head of a New York crime family and wielder of an ancient force of chaos known as The Darkness. Introducing unique Quad-Wielding™ combat and four-person cooperative gameplay distinct from the first-person campaign, The Darkness II breaks the mold of traditional first-person shooter titles.
“ The Darkness II is visually impressive and is driven by a compelling storyline, which brings out the best in Gaikai’s cloud gaming service, instantly reaching a global audience of millions of gamers with no special modifications or changes to the game,” said Gaikai’s CEO, David Perry. “We are thrilled to work with The Darkness franchise to open the floodgates of gamers to instantly experience such a high quality game.”
Gaikai has spent three years building the fastest interactive cloud network in the world, instantly capable of delivering cutting-edge games without the need for any extra custom hardware or software. Coupled with relationships with the top video game and development partners around the world, Gaikai is capable of delivering a broad catalog of the world’s most exciting games straight to consumers on any internet connected device.
2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
Alison Beasley, Lincoln Beasley PR
T: + 44 (0) 796 644 9130
Founded in 2005, 2K develops and publishes interactive entertainment for console systems, handheld gaming systems and personal computers, including smartphones and tablets through its three divisions: 2K Games, 2K Sports, and 2K Play that are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including first-person shooters, action, role-playing, real-time strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development st udios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games, and 2K China. In just a few short years, 2K launched the 2007 Game of the Year - BioShock®; published the critically acclaimed Borderlands™; continued the award-winning Sid Meier’s Civilization® series; delivered the #1 rated and #1 selling basketball franchise with NBA® 2K*; and broke new ground in the family entertainment market with its multi-million unit selling hit Carnival Games. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2K.com.
*According to 2008 - 2011 Gamerankings.com and The NPD Group estimates of U.S. retail video game sales through December 2011.
Gaikai is the world's first open interactive cloud platform that provides its partners with the ability to deliver state-of-the-art video game and software application experiences instantly to any internet-connected device. Gaikai's global cloud streaming network is fully managed and live in over a dozen countries with top-tier partners. Gaikai's robust service layer is specifically designed to allow Gaikai's partners to grow their online and offline revenues by improving customer acquisition while extending their reach to new channels previously unavailable through physical media. Headquartered in Southern California, Gaikai is backed by Benchmark Capital, TriplePoint Capital, Rustic Canyon Partners, Limelight Networks and Intel Capital.
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