The Fast-Paced immersive adventure shooter Kromaia focuses on physics based gameplay and procedural A.I.

FOR IMMEDIATE RELEASE*

San Francisco, CA - Sept 23rd, 2013 - Independent game developer Kraken Empire is pleased to showcase a first look at their upcoming action adventure shooter, Kromaia, a fast paced physics based shooter that takes speed, agility and immersion to a whole new level. The upcoming game boasts insane enemy patterns and swarms, giant god-like guardians, ancient temples, contraptions and treasures, visual ecstasy... All in a vast and unexplored universe only ruled by the laws of physics. The developers are currently seeking funding to finish the ambitious project.

The unique navigation system within Kromaia separates the game from other shooters. The world is entirely driven by physical forces. A different set of thrusters is arranged for each ship in order to maximize maneuverability, with different levels of difficulty to adapt to the playstyle. Advanced flyers will be pushed to their limits with quick turns and extreme dodging, combined with a powerful multidirectional boost system that allows players to move over the real speed of sound with incredible visual impact.

Kromaia also features a special kind of emergent gameplay; the advanced A.I. system uses physical parameters and a sophisticated prediction model to adapt units speed, attacks, flocking and smart group formations. This results in the game experience being different every time depending on the way the game is played.

Story:

Kromaia takes place in a multiverse and tells the story of a stranded soul who awakens in a weird shrine, finding itself sealed inside a mechanical unit. Having no memories at all, it must make its way in search for answers, in a world of forgotten devices and hostile creatures, while a somehow familiar voice within claims to know its mind better than itself.

Features of Kromaia:

- An interactive world with hundreds of physical objects; asteroids, structures and devices, and hordes of enemies

- An immersive, interactive and destructible world with its own rules and physical laws

- Vivid, colorful and visually unique graphical appearance

- Artificial intelligence based on independent simple brains that cooperate creating emergent behaviors

- Different selectable ships with unique weapons and capabilities

- Moddable content using plain text (XML) including levels, objects, weapons, player and AI units...

- Several playing modes for every kind of player: Score Attack (arcade), Story Mode (adventure), Timed Circuit (racing)...

The game is currently in production from a small 2 developer team. Any backer with a donation of $10 or more will get a gameplay preview version, exclusive to backers only. “We’re thrilled to debut the first trailer and crowdsource campaign for Kromaia” states programmer Antonio Iglesias. "We’re looking forward to hearing community feedback and working together to bring Kromaia to the public in the second quarter of 2014!"

Kromaia was awarded as a finalist in 2011 Freeplay competition for ‘Best International Game’ and again a finalist for the 2012 Burger Awards for ‘Best Original Design.”

Kromaia is set for a release for Q2 of 2014 on PC (Windows). A trailer has been released in conjunction with the press release and can be seen via the following link: http://www.youtube.com/watch?v=r9cc9B42d4Q#t=52, the crowdfunding video can be seen here: http://www.youtube.com/watch?v=yyUmq3n3xS8&hd=1. Screenshots and the logo can be downloaded via the press kit: https://dl.dropboxusercontent.com/ u/41711251/Kromaia-Press-Kit-01.zip Fans of the game are encouraged to visit the  IndieGoGo Page to help support the game to completion. For additional information on Kromaia, visit their website, or check them out on Facebook and Twitter.

About Kraken Empire

Kraken Empire is an independent game development studio founded in 2010 by industry professionals sharing a simple, yet firm principle: The creation of quality entertainment based upon modern software engineering methodology.

Source: Kraken Empire

 


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