PORTLAND, Oregon. October 16, 2012 - Pocket Vault Studios announced today that the Kickstarter campaign for the MMO space simulator Spaceopoly is live. The game is over 50% complete; the team is seeking $20,000 to complete Spaceopoly and launch it on the iOS platform in early 2013.

Spaceopoly is a planet colonizing, rocket ship flying, laser shooting, MMO space simulator for your iOS device. Game play allows the user to settle distant worlds, build thriving colonies, control vast stretches of space and make a fortune as an intergalactic space explorer.

The Kickstarter funds will be used to cover expenses involved in completing the game and creating a persistent multiplayer game experience, including: server costs; additional art assets; music and testing. In return for their support, Kickstarter backers will receive special in-game items, real world goodies like the Spaceopoly themed iPhone back protector made by Portland company Toast and the opportunity to name in-game planets after themselves.

In its first 24 hours, the game received over $1,000 in donations through Kickstarter, and great feedback from the community:

"Absolutely love the aesthetic and 'vibe' this gives off. Can't wait to get further details but in the meantime, this is just the sort of interesting, outside-the-box game I'm happy to support with a pledge!" - Matthew Cason (Kickstarter supporter)

"The concept of Spaceopoly is a clever one: take a space 4X game and drop it into a cooperative MMO universe, where players can collaborate to explore and colonize. There’s an implicit Gene Roddenberry future utopia lurking in there, and I quite like that. It also neatly avoids the pitfalls of other MMOs that have trod this territory – chief among them avoiding the problem of obsessive power-gamers elbowing out more casual players through the sheer weight of time invested into the game.” -

Pocket Vault Studios founding duo Jedrzej Jonasz and Adonya Ourshalimian are creating Spaceopoly to merge the best elements of MMOs (community and friends to play with) Sims (the joys of building and creating) with space exploration and environmental awareness.

They also wanted to appeal to a broader audience. “We created Spaceopoly because we were looking to create a sci-fi themed game that would be accessible to a casual gamer audience while remaining satisfying for more serious simulation game fans.” said Jedrzej Jonasz, co-founder of Pocket Vault Studios.

“This isn’t about creating another Angry Birds or Fruit Ninja clone - we wanted to make a new kind of multiplayer sci-fi adventure game, with everything you’d expect from the title, that could be played casually from your iPhone and iPad.  After our initial iOS launch, we plan to begin working on a release for Android, PC and Mac,” added Adonya Ourshalimian, co-founder of Pocket Vault Studios.

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To schedule an interview, contact Jedrzej Jonasz at (646) 402-5576 or via email at


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