These slugs are nuts: Presenting Astroslugs, a brand new indie puzzle game for PC and Mac by the Bit Barons

Astroslugs is a colorful and soothing puzzle game that is extremely easy to pick up. It features interesting puzzles which require you to fit a number of different shapes upon a board of "Slugballs". Fill all available spaces with all the available shapes to solve each one.

The Bit Barons have focused on simplifying the role of placing pieces– there is no moving pieces into place and clicking buttons to rotate and flip. Instead, you use your mouse to draw them into place, while drawing over an already present shape will remove it. It’s a very simple mechanic which anyone can easily understand.

The story of the game revolves around the evil but slightly incompetent Astroslugs who strife to leave their home planet and conquer the universe. Their only problem: They have no source of energy to jumpstart their space craft. Now they turn to the player to fix this problem and get them on their way to the stars.

Astroslugs is currently in an open beta phase and will be released in Fall 2010 for PC and Mac OSX. The game will also eventually be released on iPhone, iPad and Android in 2011.

Today: Gameplay Trailer released

We have finally finished our first Astroslugs Trailer. The trailer not only shows some new gameplay scenes from Astroslugs but also the animated Astroslugs themselves in their usual state of mind: total and utter chaos. We've also decided to pin down the release date of Astroslugs further: It will definitely be "This Fail" ... ahh "This Fall". =D

New set of screenshots from the beta version

I've just uploaded a new set of Astroslugs screenshots to our Flickr album. You can find it here. Feel free to use them for an Astroslugs preview, you should be the first to get them. Here's some of them:

Play the New Beta Version

We have sent out a new beta version to our testers on Monday. You can also play it today. Download it directly from our server. This is what we've worked on over the last few weeks:

    <*>migrated to Unity 3.0 (better performance, stability, hardware support) <*>completely revamped the Tutorial system to be less intrusive <*>added a quick introduction into the story to the beginning of the game <*>new slime graphics to make it easier to distinguish between similar shapes <*>new loading screens, now with 1000% more Astroslugs <*>integrated Windows and Mac OSX version into one release <*>removed the need to restart when changing resolutions <*>minor fixes to balancing, graphics and menus
Visit our New Web Site

We've finally got our stuff together and released the first slice of our new Astroslugs web presence. This is only a glimps of what is to come but we hope that you like it anyways. Feel free to stop by any time, lots of more content will be made available in the next few weeks. You can also find us on Twitter and Facebook.


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