Tower Defense Will Never Be the Same, As geoDefense Blasts Its Way on to iPhone, iPod Touch

ST. LOUIS - March 11, 2009

Critical Thought Games today announced the availability of geoDefense version 1.1 on the iTunes App Store. This lightning-fast tower defense game enlists you to stop various types of geometric creeps from reaching your base with weapons including lasers, homing missiles and vortex towers that harness the explosive energy of destroyed creeps. geoDefense is available for a limited time at the introductory price of 99 cents.

With 24 levels over three difficulty tiers and a“hardcore” mode for those who want to step it up even further, geoDefense is full of mind-bending maps that will challenge your intellect as well as your dexterity. Beyond the gameplay, geoDefense features a graphics engine that pushes the limits of the platform.

“The iPhone platform is a breath of fresh air in gaming. We are taking our years of experience in video games and bringing it to this new space,” said David Whatley, founder of Critical Thought Games.“geoDefense looks great and is fast enough to be played in small chunks, but don’t be surprised if you find yourself lost for hours. We think that’s the mark of a great mobile game.”

The game can be accessed in the iTunes App Stores by pointing your browser to www.linktoapp.com/geoDefense

About Critical Thought Games

Critical Thought Games was founded by videogame industry veteran David Whatley, and released its first title geoDefense in 2009. David has over 20 years of experience providing innovative games technology to some of the biggest publishers and developers in the industry. With that eye for innovation, Critical Thought Games is devoted to creating fun and engaging videogame experiences for the iPhone and iPod Touch platforms. For more information please visit www.criticalthoughtgames.com.

Wes Phillips, TriplePoint

(415) 955-8500

wes@triplepointpr.com


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